Post by Elemental Paradisity on Jan 1, 2020 15:09:36 GMT -7
Located within Shalour City, standing tall and always buzzing with the activity of trainers from every corner of the region and then some, the Battle Tower can be found. Sanctioned by the official Pokemon League for each region, the Battle Tower stands as a beacon for all trainers to test their skill in battle against some of the most experienced and seasoned trainers that are out there, all of whom are looking to strengthen their bond with their Pokemon and hone in their specific skills to truly become the best team that they can. The Battle Tower does have specific rules that are set by the official Pokemon League to help prepare those aspiring trainers for the toughest challenges that they might face, but here is where the most tenacious or the most confident trainers take their skills to the test.
Connecting Routes to:
Shalour City
There are eight different kinds of battles that are open and available in the Battle Tower. They each have different requirements, and each yield different exp during and after the battle.
Single Battle (1 Pokemon vs 1 Pokemon
- RPr vs Rpr +20 exp to the winning Pokemon
- RPr vs NPC +15 exp to the winning Pokemon
Double Battle (2 Pokemon vs 2 Pokemon, each trainer has a max of 4 Pokemon each)
- RPr vs RPr +20 exp to the battling Pokemon for each opponent it defeats | Victory +10 exp to each active party Pokemon
- RPr vs NPC +15 exp to the battling Pokemon for each opponent it defeats
Triple Battle (3 Pokemon vs 3 Pokemon, each trainer has a max of 6 Pokemon each)
- RPr vs RPr +25 exp to the battling Pokemon for each opponent it defeats | Victory +15 exp to each active party Pokemon
- RPr vs NPC +20 exp to the battling Pokemon for each opponent it defeats
Full Battle (1 Pokemon vs 1 Pokemon, each trainer has a max of 6 Pokemon each)
- RPr vs RPr +20 exp to the battling Pokemon for each opponent it defeats | Victory +15 exp to each active party Pokemon
- RPr vs NPC +20 exp to the battling Pokemon for each opponent it defeats
Inverse Battle (1 Pokemon vs 1 Pokemon, each trainer has a max of 3 Pokemon each. Type effectiveness is reversed i.e. Water is weak to Fire, Fire is weak to Grass, Grass is weak to Water)
- RPr vs RPr +30 exp to the battling Pokemon for each opponent it defeats | Victory + 20 exp to each active party Pokemon
- RPr vs NPC +25 exp to the battling Pokemon for each opponent it defeats
Multi Battle (2 trainers vs 2 trainers, 1 Pokemon out on the field each at a time, each trainer has a max of 2 Pokemon each)
- Minimum two RP characters required
- Can be on the same team or separate teams with generated NPC characters
- RPrs vs RPrs +25 exp to the battling Pokemon for each opponent they defeat | Victory +20 exp to each active party Pokemon
- RPrs vs NPCs +20 exp to the battling Pokemon for each opponent they defeat
Battle Royale (4 trainers vs each other, 1 Pokemon out on the field each at a time, each trainer has a max of 3 Pokemon each)
- Minimum two RP characters required
- Must generate two other NPC trainers to participate
- RPr vs RPr +20 exp to the battling Pokemon for each opponent it defeats | Victory +25 exp to each active party Pokemon
- RPr vs NPCs +15 exp to the battling Pokemon for each opponent it defeats
Dynamax Battle (1 Pokemon vs 1 Pokemon, each trainer has a max of 3 Pokemon each. All Dynamaxing In Gym Stadiums Rules apply here)
- RPr vs RPr +20 exp to the battling Pokemon for each opponent it defeats | Victory +30 exp to each active party Pokemon
- RPr vs NPC +15 exp to the battling Pokemon for each opponent it defeats
The Battle Tower also has a section for those trainers looking for an extra challenge in using randomly selected Pokemon that are sanctioned there by the official Pokemon League
Connecting Routes to:
Shalour City
- No two Pokemon can be holding the same hold item
- No two Pokemon can be of the same species
- No Legendary Pokemon or Ultra Beasts are permitted in the Battle Tower
- Only one Pokemon can be mega evolved at a time, and there can only be one Z crystal. There can be one Mega Stone and one Z crystal in the same battle
- Both NPC battles and RPer vs RPer battles require a 15 post minimum each in order to participate from your NPC Encounter Posts
- All RP characters that are participating in the Battle Tower must have the NPC encounter posts available in order to participate in a battle
- All Pokemon in the Battle Tower when entering battle will be dropped or raised to Lv. 51. All abilities and attacks will remain the same, HP will be the only stat to change with the level. A Pokemon will not experience evolution upon being raised to this Lv. 51 cap.
- No healing items are permitted during battles in the Battle Tower. Hold items such as Berries, Leftovers, ect, are permitted
- There is Pokemon PC access within the Battle Tower
- There are no wild Pokemon that can be found in or around the Battle Tower
- Normal NPC Pokemon requirement rules do not apply i.e the number of badges a character has determines the number of Pokemon an NPC has on them
- If encountering an NPC within the Battle Tower, their type must be rolled for like the normal rules
- All Pokemon in the Battle Tower NPC or otherwise must have a minimum of two attacks that do damage
- NPC Mega Evolution is permitted
- Must have a minimum of three consecutive badges from any region in order to enter
- When doing a RPer vs RPer battle, a five day real time turn limit is in place. If it takes either role player longer than five days to reply to an on going battle, an automatic forfeit is made and the other role player has won. There will be no victory exp rewarded for a forfeited battle, but exp gained for the Pokemon that were defeated during the battle will be kept.
- If a role player must take a Hiatus during an on going battle in the battle tower, a forfeit will be made, and the same exp rules above will apply
- A forfeit cannot be made in any other circumstance. A battle must be played out to its completion despite what the assumed outcome of the battle may be, just like a gym leader battle.
There are eight different kinds of battles that are open and available in the Battle Tower. They each have different requirements, and each yield different exp during and after the battle.
Single Battle (1 Pokemon vs 1 Pokemon
- RPr vs Rpr +20 exp to the winning Pokemon
- RPr vs NPC +15 exp to the winning Pokemon
Double Battle (2 Pokemon vs 2 Pokemon, each trainer has a max of 4 Pokemon each)
- RPr vs RPr +20 exp to the battling Pokemon for each opponent it defeats | Victory +10 exp to each active party Pokemon
- RPr vs NPC +15 exp to the battling Pokemon for each opponent it defeats
Triple Battle (3 Pokemon vs 3 Pokemon, each trainer has a max of 6 Pokemon each)
- RPr vs RPr +25 exp to the battling Pokemon for each opponent it defeats | Victory +15 exp to each active party Pokemon
- RPr vs NPC +20 exp to the battling Pokemon for each opponent it defeats
Full Battle (1 Pokemon vs 1 Pokemon, each trainer has a max of 6 Pokemon each)
- RPr vs RPr +20 exp to the battling Pokemon for each opponent it defeats | Victory +15 exp to each active party Pokemon
- RPr vs NPC +20 exp to the battling Pokemon for each opponent it defeats
Inverse Battle (1 Pokemon vs 1 Pokemon, each trainer has a max of 3 Pokemon each. Type effectiveness is reversed i.e. Water is weak to Fire, Fire is weak to Grass, Grass is weak to Water)
- RPr vs RPr +30 exp to the battling Pokemon for each opponent it defeats | Victory + 20 exp to each active party Pokemon
- RPr vs NPC +25 exp to the battling Pokemon for each opponent it defeats
Multi Battle (2 trainers vs 2 trainers, 1 Pokemon out on the field each at a time, each trainer has a max of 2 Pokemon each)
- Minimum two RP characters required
- Can be on the same team or separate teams with generated NPC characters
- RPrs vs RPrs +25 exp to the battling Pokemon for each opponent they defeat | Victory +20 exp to each active party Pokemon
- RPrs vs NPCs +20 exp to the battling Pokemon for each opponent they defeat
Battle Royale (4 trainers vs each other, 1 Pokemon out on the field each at a time, each trainer has a max of 3 Pokemon each)
- Minimum two RP characters required
- Must generate two other NPC trainers to participate
- RPr vs RPr +20 exp to the battling Pokemon for each opponent it defeats | Victory +25 exp to each active party Pokemon
- RPr vs NPCs +15 exp to the battling Pokemon for each opponent it defeats
Dynamax Battle (1 Pokemon vs 1 Pokemon, each trainer has a max of 3 Pokemon each. All Dynamaxing In Gym Stadiums Rules apply here)
- RPr vs RPr +20 exp to the battling Pokemon for each opponent it defeats | Victory +30 exp to each active party Pokemon
- RPr vs NPC +15 exp to the battling Pokemon for each opponent it defeats
The Battle Tower also has a section for those trainers looking for an extra challenge in using randomly selected Pokemon that are sanctioned there by the official Pokemon League
- Open for RPr vs RPr battles, or RPr vs NPC battles
- Generate 6 random numbers from 1-887. The corresponding numbers are the Pokemon that have been randomly generated for your character to choose from
- Only one set of Pokemon can be generated per battle, no exceptions. A reroll can only be made in the event that a legendary or ultra beast number is generated, and only that number can be replaced
- When rolling a Pokemon with an Alolan or Galarian variant, must RNG for the variant that can be selected
- All rental Pokemon will appear at Lv. 51
- Of the six Pokemon that are generated, you will select three of them for your battle
- The battle is then a 1 vs 1 battle with three maximum Pokemon for both participants. No other battle styles can be conducted with rental Pokemon.
- No healing items are permitted in a rental Pokemon battle
- No hold items are permitted in a rental Pokemon battle
- No mega evolutions are permitted in a rental Pokemon battle
- The abilities for the rental Pokemon must be randomly selected
- Attacks can be chosen out of a Pokemon's level up learn set up to Lv. 50 (depending on the Pokemon, their pre evolution moveset may be permitted)
- RPr vs RPr battle will yield +30 exp to each active party Pokemon for the winner
- RPr vs NPC battle will yield +20 exp to each active party Pokemon for winning
- 15 NPC encounter posts are required in order to participate in a rental Pokemon battle. If two role players are participating, each role player must have the posts available