Post by Elemental Paradisity on Apr 12, 2021 15:49:51 GMT -7
Rules of the Fair:
- You must post in the Entrance of the fair in order to enter into the fair grounds before moving onto another area of the fair, and you must post in the Entrance before departing
- There is no post count to move from one area of the fair to another
- There are no wild Pokemon on the fair grounds except for in the battle area, but event Pokemon can be introduced here anywhere
- The fair is connected to every city or town that has a train or boat route, or a gym, so you can travel here from any region in any way that seems applicable from your current area
- All of the threads for the fair are role playing threads, this thread here is the only thread where dice rolling or otherwise can take place
- While on the fair grounds, with the exception of the Pokemon Only Area, you can post for any non event item that can be found anywhere, and can only post for one item at a time
- You can leave the fair to any city or town with a train or boat
- You can have as many or as few of your characters participate in the fair, and it is open to all characters regardless of progress
- Your characters can leave and come back to the fair at any time as many times as you wish while the event is open
- Do your best to tag your RP partner(s) to make sure replies don't get lost!
The Chingling Brothers Fair will be open until Tuesday August 31st
{Fair Games and Rules for Reference(Click)}Rules of the Fair Games:
Fair Games:
- All rolls will be posted in the rules and dice thread for the Fair
- You may not delete or edit any post. If needed, you may contact Paradisity or White Prince. Any deleted posts found will forfeit you from participating in any further Fair Games.
- Please state which game you will be rolling for in the roll posts.
- You must publicly keep track of your characters tickets. In your posts, or in your dice rolls other wise you will not get to keep them.
- All of the tickets and prizes earned are per character, not per role player
- If you are confused, don't know how a game works, or have any questions please don't hesitate to ask!
Fair Games:
- Bowling: Roll a small bowling at ten small pins and try to get a strike!
How to play: Roll a dice 1-10 to find out how many pins your character knocked down. Each pin knocked down equals 1 Ticket. - Sand Shovel: You have 6 golf balls, and you must fling them into a bucket 10 feet away using a sand shovel.
How to play: Roll a dice 1-6. The number you roll is how many golf balls your character makes it into the bucket. Each golf ball equals 1 Ticket. - Hacky Sack Toss: You have three bean bag sacks to toss at a slanted wall with four holes in it five feet away. Each hacky sack in a hole will equal tickets depending on the hole.
How to play: Roll three dice 1-5. Each roll will determine which hole the sack when into (2-5) or a miss (1). Each dice determines how many tickets your characters earns. - Ladder golf: You are given two items to throw at a rack that has two bars or rungs. Each item is made of a pair of golf balls held together by a single rope to wrap around the bars. Each bar the items land on equals a different prize.
How to Play: Roll a Dice 1-5. That number determines which bar the items stuck on. 1- Both missed. 2- One landed on the top bar and the other missed. 3- Both landed on the top. 4- One landed on the bottom and the other missed. 5- Both stuck on the bottom bar. The number equals the number of tickets they receive. - Ball Toss: You are given three balls to throw at three separate tower of bottles.
How to play: Roll three dice 1-3. Each dice is the amount of bottles are knocked down. Each bottle knocked down equals the amount of tickets earned. - Ring Toss: You are given three rings to toss at a bunch of bottles laid out to try and ring one around the bottle neck with different colors and number of bottles
How to play: Roll three dice 1-4. Each dice is for each ring you toss. A 1 means your ring didn't hook onto a bottle, and you get no points. 2- you got the most common bottle with this ring, you get 1 ticket. 3- You got the other kind of bottle that's spread out among the common ones, you get 3 tickets. 4- You hooked the one bottle in the middle of the bunch, you get 5 tickets - Balloon Darts: You are given five darts to try and pop the balloons that are laid out on the peg board in front of you
How to play: Roll one five sided dice 1-5. This is the number of darts that hit balloons in a row. 1- 2 tickets. 2- 3 tickets. 3- 4 tickets. 4- 5 tickets. 5- For getting all five darts to pop balloons, you get 7 tickets