Alright Hidden Legends, it's time for our Labor Day 2019 event, all of the event details will be listed here!
This year we decided to do something a little different, so we made an RNG game for everyone to play! For the next two weeks, starting today and ending on September 16th at 11:59pm, you are going to RNG three numbers a day from 1-826. From those three numbers, you can pick a prize from our list of rewards based on the number you get!
- Absolutely no posts can be deleted in this thread. If you RNG the wrong numbers, simply state so in a new post and generate a new set of numbers
- You can RNG in one post or three separate posts, one for each number, it is your choice
- You can only RNG three numbers a day, no exceptions. You cannot do all of your rolls for two weeks at once, and if you miss a day of RNG, you cannot roll to make up for that day
- Out of the three numbers that you generate each day, you must pick one number, and claim the prize that corresponds with that number
- Each prize has a limit of how many times total through the course of the event that the reward can be claimed. When you reach that limit, even if you RNG the appropriate number, you can no longer claim that prize. This is a total limit for that particular prize, not just for the specific numbers corresponding to that prize
Based on the numbers below are the prizes that you will be able to claim from this event. If you roll:
{The previous numbers (Click)}_____#452-#461- x1 Lv. 30 Pokemon of choice. After claiming the Pokemon for the first time, all other rolls will be a TM or non event hold item of choice. There is no limit for this
____#462-#476- x3 exp resets of choice. If you have three or more characters, it can only go to one character each, if you have two characters, you must divide them. OR x1 full seven day pokerus infection of choice. Limit: You can get 2 of the exp reset and 3 of the pokerus from this prize for a total limit of 5
___#477-#486- x2 consumable event items of choice. Limit: 3
__#487-#496- x1 Mega Stone/Z Crystal/Permanent event item of choice. Limit: 3
_#497-501- x1 Lv. 15 any regular or shiny legendary or Ultra Beast of your choice that is not already claimed. Limit: One, does not stack with rolling #502
#502- x1 Lv. 20 any legendary or ultra beast of choice that is not already claimed. Limit: One
_#503-507- x1 Lv. 15 any regular or shiny legendary or Ultra Beast of your choice that is not already claimed. Limit: One, does not stack with rolling #502
__#508-517- x1 Mega Stone/Z Crystal/Permanent event item of choice. Limit: 3
___#518-#527- x2 consumable event items of choice. Limit: 3
____#526-542- x3 exp resets of choice. If you have three or more characters, it can only go to one character each, if you have two characters, you must divide them. OR x1 full seven day pokerus infection of choice. Limit: You can get 2 of the exp reset and 3 of the pokerus from this prize for a total limit of 5
_____#543-#552- x1 Lv. 30 Pokemon of choice. After claiming the Pokemon for the first time, all other rolls will be a TM or non event hold item of choice. There is no limit for this
Note: The legendary claimed from this event does not count towards the competitive total stated in the legendary rules! Likewise with Ultra Beasts, they do not follow the same rules as claimed legendaries, there can be more than one kind of Ultra Beast claimed through this event.
{Consumable/Timed Event Items (Click)}
Alluring Candle- Wild Pokemon will appear every RP post for 24 hours
Black Flute- Attracts Pokemon of choice that can be found in an area 10 levels stronger than the highest level that can be found. Costs wild encounter posts to use, can only be used once
Collector's Belt- Opens a 7th active party slot for three months upon activation. This 7th Pokemon can earn exp through posting, and other event related experience gain such as x2 posting bonuses, Pokerus, ect. Only 6 Pokemon are allowed in a gym battle due to Regional Pokemon League regulations, but 7 Pokemon can be used in a battle against an NPC
Diamond Necklace- Hold item that gives x2 posting exp and x2 battle exp for wild pokemon battles to pokemon of the female gender for seven days of active posting
Dowsing Machine- Cuts item counts in half for one week of active posting
Dowsing Rod- Can post for any item (excluding event items) regardless of area, but can only post for one item at a time for one week of active posting
Exp. Share- Holder receives x.5 exp gained from battles until lv. 50. Can only have one active at a time, if removed from holder it will break
Expired Candy- Consumed on use. Generate a random number between 1-100 to use a random TM attack
Fancy Candy- Consumable item given to one Pokemon. Gives +50 exp upon consumption
Flare- NPC Trainer battles can occur every 15 posts for five days of active posting
Freedom Flag- Item to be held by a Fire, Ice, or Water type pokemon, it will then receive x3 exp per post for seven days of active posting
Gold Watch- Hold item that gives x2 posting exp and x2 battle exp for wild pokemon battles to pokemon of the male gender for seven days of active posting
Illusory Candle- For only 24 hours when you activate this candle, any unevolved Pokemon of the type that you have will appear as frequent as you want them to at lv. 10 only. Only one Pokemon per post maximum
Instinct Incubator- An egg will hatch x3 times faster when placed inside. You have a choice of the hatched Pokemon hatching shiny or with a full moveset of choice from it's natural move pool. Can be used for three eggs, can only hold one egg at a time, and can only have one in inventory at a time
Lucky Charm- Gives x2 exp per post to each active party Pokemon for one week of active posting
Lucky Leaf- an item to be held by a Pokémon that will give +15 additional exp for every defeated wild dark, ice, ground, or grass type wild Pokémon for seven days of active posting. It cannot be switched between Pokémon, and once it has been activated it cannot be paused or removed without losing the remainder of the days that are left. The wild Pokémon can be dual type Pokémon and the type in question does not have to be the wild Pokémon's primary type. The holding Pokémon does have to take part in the battle and actually defeat the wild Pokémon in question in order for the extra exp to be applied, it cannot be switched in and switched out of battle to earn the extra exp.
Questionable Drink- Consumable item. Gives x2 for each RP post and x2 for rewarded battle exp. It is only effective for as long as you stay in one area, and when used, the Pokemon that it was used on will be be inflicted with incurable confusion in each battle it fights
Rare Candy- Raises a Pokemon's level by 1. Raises the exp count with the Pokemon's level, but does not reset the post count to 0
Rage Candy Bar- If taken to Professor Rowan, he will trade you a level 5 starter of your choice, from any region, for it
Sacred Ash- Revives all fainted Pokemon in active party to full HP, restores full HP to all Pokemon, and heals all status ailments. One use only
Sparkly Candle- For 30 days, all wild Pokemon encounters will have a 1/20 chance of encountering a shiny Pokemon
Sweet Bouquet- It cuts the number of posts required for a Pokemon to appear in half for 7 days of active posting
Custap- Sweet +4, Bitter +1
Enigma- Spicy +4, Dry +1
Jaboca- Bitter +4, Sour +1
Micle- Dry +4, Sweet +1
Rowap- Sour +4, Spicy +1
Custap- Holder goes first for remainder of battle when HP is at or below 1/4 max
Enigma- Restores 1/4 max HP when hit with a super effective attack
Jaboca- Causes 1/4 recoil damage to foe when holder is hit with a physical attack
Micle- Raises evasiveness by two stages when HP is at or below 1/4 max
Rowap- Causes 1/4 recoil damage to foe when holder is hit with a non physical attack
Lansat- Spicy +3, Dry +1, Sweet +3, Bitter +1, Sour +3
Starf- Spicy +3, Dry +1, Sweet +3, Bitter +1, Sour +3
Kee- Raises defense two stages when hit with physical attack
Maranga- Raises special defense two stages when hit with a super effective attack
Lansat- Restores 200 HP when HP is at or below 1/4 max
Starf- Raises random stat by two stages. Must roll 8 sided di. 1- adds 100 HP | 2- evasiveness | 3- accuracy | 4- attack | 5- defense | 6- special attack | 7- special defense | 8- speed
{Permanent Event Items/Z Crystals/Mega Stones(Click)}
Adrenaline Orb- Hold item that turns wild Pokémon encounters into a 2 vs 1 battle. Expends normal amount of encounter posts, but roll for two Pokémon and their levels. If holder faints or is switched from battle, one of the wild Pokémon will leave, generate a random number to determine which Pokémon will flee.
Amulet of Tutela- Holder is immune to all status ailments, except confusion and flinching
Arclight Orb- Halves all special attack damage that the holder receives
Cermit's Chikan- Adds an additional 50 HP to a Pokemon's total max HP but maxes out the Pokemon's exp count at 50. Can only be used once on one Pokemon, cannot be used on Pokemon that are level 100 or already have a maxed out exp count
Crystal of Valor- An item to be held by a Pokemon. Negates all secondary effects of the holders attacks, but all attacks gain x1.2 damage including type effectiveness
Deactive Detonator- Negates the effects of the opponent's hold item, including mega stone stat changes and z crystal attacks. If there is more than one opponent on the field at a time, this item will only deactivate the effects of one hold item at random
Earthly Orb- When given to a Pokemon, they will either gain a secondary type or their secondary type will change to Rock, Ground, Steel, Fighting or Electric but will not change the appearance of the Pokemon. One use on one pokemon, and consumed upon use for a permanent effect
Focus Lens- Focuses the energy of any multiple target attack to hit just one target. When there is more than one target, the attack will gain x1.2 damage, type effectiveness not included
Generic TM- Roll a number 1-18 to determine the type that this TM becomes. Can be used once on one Pokemon to teach any move of the generated type except for legendary attacks
Ghost-Be-Gone- Hold item that makes holder immune to Ghost, Dark, or Fairy type attacks for one opponent
Gold Bottle Cap- Can only have one in inventory. When a Pokémon holding this participates in an NPC battle, victory will add +5 to any item count that is being posted for. If posting for more than one item at a time, able to choose what item to apply the +5 to
Grace Flute- When holder falls under to or under 1/3 max HP, the opponent is put to sleep
Hidden Relic- Boosts the attack Hidden Power to 100 damage including type effectiveness
Inverse Barrier- Reverses type effectiveness for damage received by damaging attacks
Inverse Helmet- Reverses type effectiveness for damage dealt by damaging attacks
Love Potion No. 9- Hold item that allows attract to be used on same gender or genderless Pokemon
Med Kit- Hold item heals 1/10 max HP per turn when immobilized by flinch, paralysis, sleep, or freeze
Mystic Stone- Will evolve or de evolve a pokemon to any stage in it's evolution regardless of level and method of evolution and induces an exp reset for that Pokemon. One use on one pokemon, consumed after use
Mythical Orb- When given to a Pokemon, they will either gain a secondary type or their secondary type will change to Flying, Dragon, Fire or Ice but will not change the appearance of the Pokemon. One use on one pokemon, and consumed upon use for a permanent effect
Natural Orb- When given to a Pokemon, they will either gain a secondary type or their secondary type will change to Grass, Poison, Bug or Water but will not change the appearance of the Pokemon. One use on one pokemon, and consumed upon use for a permanent effect
Neutrilizer- Hold item that allows extra effects like status ailments to always go through, but all of the holder's attacks become normal type and will not receive any type effectiveness multipliers
Power Stone- Hold item that cannot be held by Pokemon with the abilities Blaze, Torrent, Overgrow, or Swarm. When the holder is at or below 1/3 max HP, attacks of their primary type will do x1.5 more damage with type effectiveness included
Protection Lens- Protects the holder's allies in battle from a hit all attack
Rainbow Spray- Will change one Pokemon into a shiny version of itself
Reverbium Shield- Halves all physical attack damage that the holder receives
Safety Helmet- Hold item negates recoil damage from recoil causing attacks and self inflicted negative stat changes
Skill Block- Hold item that negates the ability of the opponent
Super Lens- Adds +2 chance to the extra effect of an attack unless the chance is already 1/3, then it only adds +1 chance
Supernatural Orb- When given to a Pokemon, they will either gain a secondary type or their secondary type will change to Ghost, Dark, Psychic or Fairy but will not change the appearance of the Pokemon. One use on one pokemon, and consumed upon use for a permanent effect
Temere Emerald- Hold item that can only be used once per opponent. Generate a number 1-6 to determine active party member, and then generate a number 1-4 to determine the attack, that is the attack that the holder will use in battle for that single turn
Shimmering Powder- Adds +2 points to beauty category attacks. Event item only
Bow Tie- Adds +2 points to clever category attacks. Event item only
Flower- Adds +2 points to cute category attacks. Event item only
Black Specs- Adds +2 points to cool category attacks. Event item only
Headband- Adds +2 points to tough category attacks. Event item only
Aloraichium Z- Upgrades Alola Raichu’s Thunderbolt to Stoked Sparksurfer
Buginium Z- Upgrades Bug Type attacks to Savage Spin-Out
Darkinium Z- Upgrades Dark Type attacks to Blackhole Eclipse
Decidium Z- Upgrades Decidueye’s Spirit Shackle to Sinister Arrow Raid
Dragonium Z- Upgrades Dragon Type attacks to Devastating Drake
Eevium Z- Upgrades Eevee’s Last Resort to Extreme Evoboost
Electrium Z- Upgrades Electric Type attacks to Gigavolt Havoc
Fairium Z- Upgrades Fairy Type attacks to Twinkle Tackle
Fightinium Z- Upgrades Fighting type attacks to All-Out Pummeling
Firium Z- Upgrades Fire Type attacks to Inferno Overdrive
Flyinium Z- Upgrades Flying Type attacks to Supersonic Skystrike
Ghostinium Z- Upgrades Ghost Type attacks to Never-Ending Nightmare
Grassium Z- Upgrades Grass Type attacks to Bloom Doom
Groundium Z- Upgrades Ground Type attacks to Tectonic Rage
Icium Z- Upgrades Ice Type moves to Subzero Slammer
Incinium Z- Upgrades Incineroar’s Darkest Lariat to Malicious Moonsault
Kommonium Z- Upgrades Kommo-o's Clanging Scales to Clangorous Soulblaze
Lunalium Z- Upgrades Lunala's Moongeist Beam to Menacing Moonraze Maelstrom
Lycanium Z- Upgrades Lycanroc's Stone Edge to Splintered Stormshards
Marshadium Z- Upgrades Marshadow’s Spectral Thief to Soul-Stealing 7-Star Strike
Mewnium Z- Upgrades Mew’s Psychic to Genesis Supernova
Mimikium Z- Upgrades Mimikyu's Play Rough to Let's Snuggle Forever
Normalium Z- Upgrades Normal Type attacks to Breakneck Blitz
Pikanium Z- Upgrades Pikachu’s Volt Tackle to Catastropika
Poisinium Z- Upgrades Poison Type attacks to Acid Downpour
Primarium Z- Upgrades Primarina’s Sparkling Aria to Oceanic Operetta
Psychium Z- Upgrades Psychic Type attacks to Shattered Psyche
Rockium Z- Upgrades Rock Type attacks to Continental Crush
Snorlium Z- Upgrades Snorlax’s Giga Impact to Pulverizing Pancake
Solganium Z- Upgrades Solgaleo's Sunsteel Strike to Searing Sunraze Smash
Steelium Z- Upgrades Steel Type attacks to Corkscrew Crash
Tapunium Z- Upgrades the Tapu’s Nature’s Madness to Guardian of Alola
Waterium Z- Upgrades Water Type attacks to Hydro Vortex
Abomasite (Mega Evolves Abomasnow)- Speed -3 stages | Attack x1.3 | Defense x1.2 | Special Attack x1.2 | Special Defense x1.2
Absolite (Mega Evolves Absol)- Speed +3 stages | Attack x1.2 | Special Attack x1.3
Aerodactylite (Mega Evolves Aerodactyl)- Speed +2 stages | Attack x1.1 | Defense x1.2 | Special Attack x1.1 | Special Defense x1.2
Aggronite (Mega Evolves Aggron)- Attack x1.3 | Defense x1.2 | Special Defense x1.2
Alakazite (Mega Evolves Alakazam)- Speed +3 stages | Defense x1.2 | Special Attack x1.3
Altarianite (Mega Evolves Altaria)- Attack x1.3 | Defense x1.2 | Special Attack x1.2
Ampharosite (Mega Evolves Ampharos)- Speed -1 stage | Attack x1.2 | Defense x1.2 | Special Attack x1.3 | Special Defense x1.2
Audinite (Mega Evolves Audino)- Defense x1.3 | Special Attack x1.2 | Special Defense x1.3
Banettite (Mega Evolves Banette)- Speed +1 stage | Attack x1.3 | Defense x1.1 | Special Attack x1.1 | Special Defense x1.2
Beedrillite (Mega Evolves Beedrill)- Speed +3 stages | Attack x1.3 | Special Attack x.7
Blastoisinte (Mega Evolves Blastoise)- Attack x1.2 | Defense x1.2 | Special Attack x1.3 | Special Defense x1.1
Blazikenite (Mega Evolves Blaziken)- Speed +2 stages | Attack x1.3 | Defense x1.1 | Special Attack x1.2 | Special Defense x1.1
Cameruptite (Mega Evolves Camerupt)- Speed -2 stages | Attack x1.1 | Defense x1.3 | Special Attack x1.3 | Special Defense x1.2
Charizardite X (Mega Evolves Charizard)- Attack x1.1 | Defense x1.2 | Special Attack x1.2
Charizardite Y (Mega Evolves Charizard)- Attack x1.2 | Special Attack x1.1 | Special Defense x1.2
Diancite (Mega Evolves Diancie)- Speed +3 stages | Attack x1.4 | Defense x.6 | Special Attack x1.4 | Special Defense x.6
Galladite (Mega Evolves Gallade)- Speed +2 stages | Attack x1.3 | Special Attack x1.2
Garchompite (Mega Evolves Garchomp)- Speed -1 stage | Attack x1.3 | Defense x1.2 | Special Attack x1.2 | Special Defense x1.1
Gardevoirite (Mega Evolves Gardevoir)- Speed +2 stages | Attack x1.2 | Special Attack x1.1 | Special Defense x1.2
Gengarite (Mega Evolves Gengar)- Speed +2 stages | Defense x1.2 | Special Attack x1.3 | Special Defense x1.2
Glalitite (Mega Evolves Glalie)- Speed +2 stages | Attack x1.3 | Special Attack x1.2
Gyaradosite (Mega Evolves Gyarados)- Attack x1.2 | Defense x1.2 | Special Attack x1.1 | Special Defense x1.3
Heracronite (Mega Evolves Heracross)- Speed -1 stage | Attack x1.3 | Defense x1.3 | Special Defense x1.1
Houndoomite (Mega Evolves Houndoom)- Speed +2 stages | Defense x1.3 | Special Attack x1.2 | Defense x1.1
Kangaskhanite (Mega Evolves Kangaskhan)- Speed +1 | Attack x1.1 | Defense x1.2 | Special Attack x1.1 | Special Defense x1.1
Latiasite (Mega Evolves Latias)- Attack x1.2 | Defense x1.3 | Special Attack x1.2 | Special Defense x1.2
Latiosite (Mega Evolves Latios)- Attack x1.3 | Defense x1.2 | Special Attack x1.2 | Special Defense x1.2
Lopunnite (Mega Evolves Lopunny)- Speed +3 | Attack x1.3 | Defense x1.1
Lucarionite (Mega Evolves Lucario)- Speed +2 stages | Attack x1.1 | Defense x1.2 | Special Attack x1.1
Manectite (Mega Evolves Manectric)- Speed +3 stages | Defense x1.2 | Special Attack x1.3 | Special Defense x1.2
Mawilite (Mega Evolves Mawile)- Attack x1.2 | Defense x1.3 | Special Defense x1.3
Medichamite (Mega Evolves Medicham)- Speed +2 stages | Defense x1.1 | Special Attack x1.2 | Special Defense x1.1
Metagrossite (Mega Evolves Metagross)- Speed +1 stage | Defense x1.2 | Special Attack x1.1 | Special Defense x1.2
Mewtwonite X (Mega Evolves Mewtwo)- Attack x1.3 | Defense x1.1 | Special Defense x1.1
Mewtwonite Y (Mega Evolves Mewtwo)- Speed +1 stage | Attack x1.3 | Defense x.8 | Special Attack x1.3 | Special Defense x1.2
Pidgeotite (Mega Evolves Pidgeot)- Speed +2 stages | Defense x1.1 | Special Attack x1.3 | Special Defense x1.1
Pinsirite (Mega Evolves Pinsir)- Speed +2 stages | Attack x1.2 | Defense x1.2 | Special Attack x1.1 | Special Defense x1.1
Rayquazalite (Mega Evolves Rayquaza)- Speed +2 | Attack x1.3 | Defense x1.1 | Special Attack x1.3 | Special Defense x1.1
Sablenite (Mega Evolves Sableye)- Speed -3 stages | Attack x1.1 | Defense x1.3 | Special Attack x1.2 | Special Defense x1.2
Salamencite (Mega Evolves Salamence)- Speed +2 stages | Attack x1.1 | Defense x1.3 | Special Attack x1.1 | Special Defense x1.1
Sceptiletite (Mega Evolves Sceptile)- Speed +2 stages | Attack x1.3 | Defense x1.1 | Special Attack x1.2
Scizorite (Mega Evolves Scizor)- Speed +1 stage | Attack x1.2 | Defense x1.3 | Special Attack x1.1 | Special Defense x1.2
Sharpedonite (Mega Evolves Sharpedo)- Speed +1 | Attack x1.2 | Defense x1.2 | Special Attack x1.2 | Special Defense x1.1
Slowbronite (Mega Evolves Slowbro)- Defense x1.3 | Special Attack x1.3
Steelixite (Mega Evolves Steelix)- Attack x1.3 | Defense x1.2 | Special Defense x1.2
Swampertite (Mega Evolves Swampert)- Speed +1 stage | Attack x1.3 | Defense x1.2 | Special Attack x1.1 | Special Defense x1.1
Tyranitarite (Mega Evolves Tyranitar)- Speed +1 stage | Attack x1.3 | Defense x1.2 | Special Defense x1.2
Venusarite (Mega Evolves Venusaur)- Attack x1.2 | Defense x1.3 | Special Attack x1.2 | Special Defense x1.2
Blue Orb (Causes Kyogre to go through Primal Reversion)- Attack x1.3 | Special Attack x1.3 | Special Defense x1.2
Red Orb (Causes Groudon to go through Primal Reversion)- Attack x1.3 | Defense x1.2 | Special Attack x1.3
Best Friend Ball- Captured Pokémon will gain maximum friend points
Boost Ball- Captured Pokémon not already at level 10 will be raised to level 10 with 1/15 exp. Cannot transfer already captured Pokémon to this Pokeball
Compliant Ball- Captured Pokémon will obey 5 levels above maximum obedience level
Intro Ball- Captured Pokémon will always attack first in turn order in battle, except when a priority move is used by the opponent
Master Ball- Catches a Pokemon without fail. Event item only
Reset Ball- Heals status ailments and resets stat changes in battle when returned