Post by sharkeep on Aug 7, 2024 8:20:15 GMT -7
"Every time I see the light I'm falling deeper in debt"
* Avalon Brightburn *
The ride took few hours, but it wasn't necessarily a bad. In fact, he managed to even rest properly, eat something and even take a nap. It was refreshing, despite the stress of both being on the boat and his mission. He only hoped getting to Motostoke was as simple as Beryl said.
But eventually the boat docked at Hulbury's harbor, and they were able to disembark on dry land again. Unfortunately, it seemed like it was already getting dark, although he wasn't sure if it's because it was really late or due to different zones. Regardless, now all he needed to do was to find the train station, and then get to Motostoke. Which would be easier said that done, thanks to being immediately greeted by some wild Pokemon. It must been Galar native one too, as it looked a bit weird.
{"Battle"}VS. Wild Pokemon (Lure)
Ghost Dratini (lv 13 / 55 HP) vs Wild Eldegoss (lv 18 / 130 HP)
ROUND 1
Wild Eldegoss used Leafage! Ghost Dratini lost 28 HP (27/55).
Ghost Dratini used Shadow Sky! Shadow Rain started!
Wild Eldegoss lost 8 HP to the Shadow Rain (122/130).
ROUND 2
Shadow Rain continues! (2/5)
Wild Eldegoss used Leafage! Ghost Dratini lost 28 HP (0/55).
Ghost Dratini fainted!
Wild Eldegoss lost 8 HP to the Shadow Rain (114/130).
Fennekin (lv 13 / 110 HP) vs Wild Eldegoss (lv 18 / 114 HP)
ROUND 3
Shadow Rain continues! (3/5)
Wild Eldegoss used Round! Fennekin lost 60 HP (50/110).
Fennekin used Heat Wave! It's Super Effective! Wild Eldegoss lost 180 HP (0/130).
Wild Eldegoss fainted!
RESULTS
Ghost Dratini and Fennekin won and gained +10 exp (Ghost Dratini +5, Fennekin +5 (+5 Fire Mastery bonus)
Ghost Dratini (lv 13 / 55 HP) vs Wild Eldegoss (lv 18 / 130 HP)
ROUND 1
Wild Eldegoss used Leafage! Ghost Dratini lost 28 HP (27/55).
Ghost Dratini used Shadow Sky! Shadow Rain started!
Wild Eldegoss lost 8 HP to the Shadow Rain (122/130).
ROUND 2
Shadow Rain continues! (2/5)
Wild Eldegoss used Leafage! Ghost Dratini lost 28 HP (0/55).
Ghost Dratini fainted!
Wild Eldegoss lost 8 HP to the Shadow Rain (114/130).
Fennekin (lv 13 / 110 HP) vs Wild Eldegoss (lv 18 / 114 HP)
ROUND 3
Shadow Rain continues! (3/5)
Wild Eldegoss used Round! Fennekin lost 60 HP (50/110).
Fennekin used Heat Wave! It's Super Effective! Wild Eldegoss lost 180 HP (0/130).
Wild Eldegoss fainted!
RESULTS
Ghost Dratini and Fennekin won and gained +10 exp (Ghost Dratini +5, Fennekin +5 (+5 Fire Mastery bonus)
"If I've never seen the good how can it come to amend"
{"Steps"}
Posting for Moving Threads: 1/3 (not yet)
Posting for Wild Encounter: 52/5 (used 1 in this post)
Posting for NPC: 99/25 (saving)
Posting for an item (Revive, anywhere): 5/20
Posting for an item (-, -): 0/0
Event: Nr. 3 - Slither Wing (active, 0/3 battles)
Post Exp: +1
Tiamat, Female Ghost Dratini: Lv. 13 | Exp. 25/46 | HG: 22/100 (+1)
Cyrus, Male Fennekin: Lv. 13 | Exp. 20/23
Nyx, Female Hisuian Zorua: Lv. 13 | Exp. 11/18
Miles, Male Rowlet: Lv. 12 | Exp. 7/17
Joann, Female Ceruledge: Lv. 14 | Exp. 12/17
Sage, Male Capsakid: Lv. 19 | Exp. 21/24
Outfit: sth like that
Status: Growing tired. Stressed. Annoyed.
Where: Hulbury
Out of PokeBalls: No one
Posting for Moving Threads: 1/3 (not yet)
Posting for Wild Encounter: 52/5 (used 1 in this post)
Posting for NPC: 99/25 (saving)
Posting for an item (Revive, anywhere): 5/20
Posting for an item (-, -): 0/0
Event: Nr. 3 - Slither Wing (active, 0/3 battles)
{"Berry Pot"}
1. Lum Berry (8/18) [1 - 5]
2. Custap Berry (4/40) [1 - 3]
3. Custap Berry (4/40) [1 - 3]
4. Custap Berry (4/40) [1 - 3
5. Charti Berry (4/40) [1 - 3]
18 posts + 1-5 berries: Sitrus, Lum
30 posts + 1-3 berries: Passho, Charti
40 posts + 1-3 berries: Custap, Enigma
1. Lum Berry (8/18) [1 - 5]
2. Custap Berry (4/40) [1 - 3]
3. Custap Berry (4/40) [1 - 3]
4. Custap Berry (4/40) [1 - 3
5. Charti Berry (4/40) [1 - 3]
18 posts + 1-5 berries: Sitrus, Lum
30 posts + 1-3 berries: Passho, Charti
40 posts + 1-3 berries: Custap, Enigma
Post Exp: +1
Tiamat, Female Ghost Dratini: Lv. 13 | Exp. 25/46 | HG: 22/100 (+1)
Cyrus, Male Fennekin: Lv. 13 | Exp. 20/23
Nyx, Female Hisuian Zorua: Lv. 13 | Exp. 11/18
Miles, Male Rowlet: Lv. 12 | Exp. 7/17
Joann, Female Ceruledge: Lv. 14 | Exp. 12/17
Sage, Male Capsakid: Lv. 19 | Exp. 21/24
Outfit: sth like that
Status: Growing tired. Stressed. Annoyed.
Where: Hulbury
Out of PokeBalls: No one
{"Items"}- Kalos Badges: 1 (Bug Badge, Cliff Badge)
- Obedience: Up to lv. 30.
- PokeBall: unlimited
- GreatBall: 2x
- MummyBall: 1x (Captured Pokémon will gain Mummy as a secondary ability.)
- FriendBall: 1x (Captured Pokemon only requires 2 posts a day for 1FP.)
- HealBall: 1x (Restores HP and heals status ailments of captured Pokemon. When returned in battle, 1/4 max HP will be restored.)
- Potion: unlimited (30 HP)
- Hyper Potion: 5x (200 HP)
- Energy Powder: 3x (50 HP)
- Fresh Water: 2x (50 HP)
- Soda Pop: 7x (60 HP)
- Moomoo Milk: 2x (120 HP)
- Revive: 2x (Revives a fainted Pokemon with half max HP.)
- Sitrus Berry: 11x (Restores 1/4 max HP.) [???]
- Lum Berry: 8x (Cures all status ailments.) [???]
- Passho Berry: 5x (Decreases damage taken by a water type attack by 50, if 100+ damage is taken.) [???]
- Charti Berry: 4x (Decreases damage taken by a rock type attack by 50, if 100+ damage is taken.) [???]
- Custap Berry: 0x (Consumed at 1/4 max HP, then moves first remainder of battle.) [???]
- Enigma Berry: 11x (Restores 1/4th max HP when hit with a super effective attack.) [???]
- PokeDex
- Berry Pot: 1x (Can grow up to five different berries while traveling.)
- Old Rod
- Lucky Egg: 2x (Holder receives +2 exp per role play post. Receives x1.5 exp per battle rounded up. Lasts for one week of active posting.) [???] [0/7]
- Rumble Egg: 1x (Hold item that gives x2 battle exp for wild pokemon battles, but Pokémon does not receive any posting exp for 7 days of active posting.) [???] [0/7]
- Questionable Drink: 1x (Gives +2 for each RP post and x2 for rewarded battle exp. It is only effective for as long as you stay in one area, and when used, the Pokemon that it was used on will be be inflicted with incurable confusion in each battle it fights.) [???]
- Lucky Leaf: 1x (An item to be held by a Pokémon that will give +15 additional exp for every defeated wild dark, ice, ground, or grass type wild Pokémon for seven days of active posting..) [???]
- Amulet Coin: 1x (x2 damage for Payday (type effectiveness included). When the holder defeats a Pokemon, they earn +1 count towards an item count.) [Capsakid]
- Ghost-Be-Gone: 1x (Hold item that makes holder immune to Ghost, Dark, or Fairy type attacks for one opponent.) [???]
- Proton Pack: 1x (Hold item that changes all holder’s normal type attacks to ghost type attacks.) [???]
- Leftovers: 1x (Restores 1/16th max HP per turn of battle.) [???]
- Eviolite: 1x (Raises defense and special defense by three stages when held by a Pokemon that is not fully evolved.) [Ghost Dratini]
- Sturdy Shroud: 1x (Once per battle, the shroud that covers the Pokemon will protect it from an attack. Does not stack with Disguise ability.) [???]
- Energy Drink: 1x (Prevents the sleep ailment when held by a Pokémon.) [???]
- Safety Goggles: 1x (These goggles protect the holder from both weather-related damage from hail and sandstorm and powder.) [???]
- Safety Helmet: 1x (Hold item negates recoil damage from recoil causing attacks and self inflicted negative stat changes.) [???]
- Covert Cloak: 1x (Protects the holder from the additional effects of moves used against it.) [Whimsicott]
- Assault Vest: 1x (Special category attacks will do x.5, but prevents the use of status attacks.) [???]
- Crystal of Valor: 1x (Negates all secondary effects of the holders attacks, but all attacks gain x1.2 damage including type effectiveness.) [???]
- Eject Pack: 1x (When the holder's stats are lowered, it will be switched out of battle.) [???]
- Booster Energy: 1x (To be held by those with the ability Quark Drive or Protosynthesis. If harsh sunlight or electric terrain are not in effect, Booster Energy will activate these abilities.) [Slither Wing]
- Charcoal: 1x (Adds x1.2 damage to fire type attacks.) [???]
- Sharp Beak: 1x (Adds x1.2 damage to flying type attacks.) [Fletchinder]
- Spell Tag: 1x (Adds x1.2 damage to ghost type attacks.) [Hisuian Zorua]
- Twisted Spoon: 1x (Adds x1.2 damage to psychic type attacks.) [???]
- Miracle Seed: 1x (Adds x1.2 damage to grass type attacks.) [???]
- Poison Barb: 1x (Adds x1.2 damage to poison type attacks.) [???]
- Flame Plate: 1x (Plates can change a dual type Pokemon to one of it's base types. Plates will add x1.1 damage to it's respective type of attack (type effectiveness not included), and x1.3 damage to it's respective type of attack if that type of Pokemon is holding it (type effectiveness included).) [???]
- Choice Band: 1x (Physical attacks will do x1.5 raw damage, but holder can only use one attack.) [Ceruledge]
- Choice Scarf: 1x (Raises speed by x1.5, but holder can only use one attack.) [???]
- Life Orb: 1x (All attacks will do x1.3 raw damage, but holder will lose 1/10 max HP per turn.) [???]
- Specific Lure: 1x (Can choose wild Pokémon to encounter in an area, still have to expend encounter posts and roll for the level it will appear at.) [1/3]
- VS.Seeker: 2x (NPC trainers can have any combination of Pokemon, no longer need to roll for type for a maximum of five battles, then it breaks.) [4/5] [5/5]
- Rare Candy: 3x (Raises a Pokemon's level by 1. Raises the exp count with the Pokemon's level, but does not reset the post count to 0.)
- Illusory Candle (Poison): 1x (For only 24 hours when you activate this candle, any unevolved Pokemon of the type that you have will appear as frequent as you want them to at lv. 10 only. Only one Pokemon per post maximum.)
- Supernatural Orb: 1x (When given to a Pokemon, they will either gain a secondary type or their secondary type will change to Ghost, Dark, Psychic or Fairy.)
- TM 083 (Infestation): 1x (Bug. 20. Traps target for five turns, cannot escape, and receives 1/8th max HP in damage per turn. This attack makes physical attack. Special.) [1/1]
- TM 189 (Hurricane): 1x (Flying. 100. 3/10 chance of confusion, deals double damage to targets in Fly, Sky Drop, and Bounce. Special.) [1/1]
- TM 048 (Rock Tomb): 1x (Rock. 50. Lowers target's speed by one stage each hit. Physical.) [1/1]
- Big Mushroom: 2x (Used to teach an egg move to a Pokemon.)
- Heart Scale: 0x (Used to recover a move forgotten by a Pokemon, over write HM moves, and teach Move Tutor attacks.)
- Transfer Paper: 1x (Used to teach one transfer move to a Pokemon.)
- Fire Stone: 1x
- Salad Mix: 1x (Salad Curry base)
- Spice Mix: 1x (Seasoned Curry base)
- Pasta: 1x (Pasta Curry base)
- Obedience: Up to lv. 30.
- PokeBall: unlimited
- GreatBall: 2x
- MummyBall: 1x (Captured Pokémon will gain Mummy as a secondary ability.)
- FriendBall: 1x (Captured Pokemon only requires 2 posts a day for 1FP.)
- HealBall: 1x (Restores HP and heals status ailments of captured Pokemon. When returned in battle, 1/4 max HP will be restored.)
- Potion: unlimited (30 HP)
- Hyper Potion: 5x (200 HP)
- Energy Powder: 3x (50 HP)
- Fresh Water: 2x (50 HP)
- Soda Pop: 7x (60 HP)
- Moomoo Milk: 2x (120 HP)
- Revive: 2x (Revives a fainted Pokemon with half max HP.)
- Sitrus Berry: 11x (Restores 1/4 max HP.) [???]
- Lum Berry: 8x (Cures all status ailments.) [???]
- Passho Berry: 5x (Decreases damage taken by a water type attack by 50, if 100+ damage is taken.) [???]
- Charti Berry: 4x (Decreases damage taken by a rock type attack by 50, if 100+ damage is taken.) [???]
- Custap Berry: 0x (Consumed at 1/4 max HP, then moves first remainder of battle.) [???]
- Enigma Berry: 11x (Restores 1/4th max HP when hit with a super effective attack.) [???]
- PokeDex
- Berry Pot: 1x (Can grow up to five different berries while traveling.)
- Old Rod
- Lucky Egg: 2x (Holder receives +2 exp per role play post. Receives x1.5 exp per battle rounded up. Lasts for one week of active posting.) [???] [0/7]
- Rumble Egg: 1x (Hold item that gives x2 battle exp for wild pokemon battles, but Pokémon does not receive any posting exp for 7 days of active posting.) [???] [0/7]
- Questionable Drink: 1x (Gives +2 for each RP post and x2 for rewarded battle exp. It is only effective for as long as you stay in one area, and when used, the Pokemon that it was used on will be be inflicted with incurable confusion in each battle it fights.) [???]
- Lucky Leaf: 1x (An item to be held by a Pokémon that will give +15 additional exp for every defeated wild dark, ice, ground, or grass type wild Pokémon for seven days of active posting..) [???]
- Amulet Coin: 1x (x2 damage for Payday (type effectiveness included). When the holder defeats a Pokemon, they earn +1 count towards an item count.) [Capsakid]
- Ghost-Be-Gone: 1x (Hold item that makes holder immune to Ghost, Dark, or Fairy type attacks for one opponent.) [???]
- Proton Pack: 1x (Hold item that changes all holder’s normal type attacks to ghost type attacks.) [???]
- Leftovers: 1x (Restores 1/16th max HP per turn of battle.) [???]
- Eviolite: 1x (Raises defense and special defense by three stages when held by a Pokemon that is not fully evolved.) [Ghost Dratini]
- Sturdy Shroud: 1x (Once per battle, the shroud that covers the Pokemon will protect it from an attack. Does not stack with Disguise ability.) [???]
- Energy Drink: 1x (Prevents the sleep ailment when held by a Pokémon.) [???]
- Safety Goggles: 1x (These goggles protect the holder from both weather-related damage from hail and sandstorm and powder.) [???]
- Safety Helmet: 1x (Hold item negates recoil damage from recoil causing attacks and self inflicted negative stat changes.) [???]
- Covert Cloak: 1x (Protects the holder from the additional effects of moves used against it.) [Whimsicott]
- Assault Vest: 1x (Special category attacks will do x.5, but prevents the use of status attacks.) [???]
- Crystal of Valor: 1x (Negates all secondary effects of the holders attacks, but all attacks gain x1.2 damage including type effectiveness.) [???]
- Eject Pack: 1x (When the holder's stats are lowered, it will be switched out of battle.) [???]
- Booster Energy: 1x (To be held by those with the ability Quark Drive or Protosynthesis. If harsh sunlight or electric terrain are not in effect, Booster Energy will activate these abilities.) [Slither Wing]
- Charcoal: 1x (Adds x1.2 damage to fire type attacks.) [???]
- Sharp Beak: 1x (Adds x1.2 damage to flying type attacks.) [Fletchinder]
- Spell Tag: 1x (Adds x1.2 damage to ghost type attacks.) [Hisuian Zorua]
- Twisted Spoon: 1x (Adds x1.2 damage to psychic type attacks.) [???]
- Miracle Seed: 1x (Adds x1.2 damage to grass type attacks.) [???]
- Poison Barb: 1x (Adds x1.2 damage to poison type attacks.) [???]
- Flame Plate: 1x (Plates can change a dual type Pokemon to one of it's base types. Plates will add x1.1 damage to it's respective type of attack (type effectiveness not included), and x1.3 damage to it's respective type of attack if that type of Pokemon is holding it (type effectiveness included).) [???]
- Choice Band: 1x (Physical attacks will do x1.5 raw damage, but holder can only use one attack.) [Ceruledge]
- Choice Scarf: 1x (Raises speed by x1.5, but holder can only use one attack.) [???]
- Life Orb: 1x (All attacks will do x1.3 raw damage, but holder will lose 1/10 max HP per turn.) [???]
- Specific Lure: 1x (Can choose wild Pokémon to encounter in an area, still have to expend encounter posts and roll for the level it will appear at.) [1/3]
- VS.Seeker: 2x (NPC trainers can have any combination of Pokemon, no longer need to roll for type for a maximum of five battles, then it breaks.) [4/5] [5/5]
- Rare Candy: 3x (Raises a Pokemon's level by 1. Raises the exp count with the Pokemon's level, but does not reset the post count to 0.)
- Illusory Candle (Poison): 1x (For only 24 hours when you activate this candle, any unevolved Pokemon of the type that you have will appear as frequent as you want them to at lv. 10 only. Only one Pokemon per post maximum.)
- Supernatural Orb: 1x (When given to a Pokemon, they will either gain a secondary type or their secondary type will change to Ghost, Dark, Psychic or Fairy.)
- TM 083 (Infestation): 1x (Bug. 20. Traps target for five turns, cannot escape, and receives 1/8th max HP in damage per turn. This attack makes physical attack. Special.) [1/1]
- TM 189 (Hurricane): 1x (Flying. 100. 3/10 chance of confusion, deals double damage to targets in Fly, Sky Drop, and Bounce. Special.) [1/1]
- TM 048 (Rock Tomb): 1x (Rock. 50. Lowers target's speed by one stage each hit. Physical.) [1/1]
- Big Mushroom: 2x (Used to teach an egg move to a Pokemon.)
- Heart Scale: 0x (Used to recover a move forgotten by a Pokemon, over write HM moves, and teach Move Tutor attacks.)
- Transfer Paper: 1x (Used to teach one transfer move to a Pokemon.)
- Fire Stone: 1x
- Salad Mix: 1x (Salad Curry base)
- Spice Mix: 1x (Seasoned Curry base)
- Pasta: 1x (Pasta Curry base)
{"Team"}
Active
Companions:
(no battle exp, no post exp, PokeBalls by his side still and can be freely swapped into active team)
Soleil, Female Quilava: Lv. 22 | Exp. 3/16
Allegra, Female Grovyle: Lv. 20 | Exp. 1/25
Ailes, Slither Wing: Lv. 20 | Exp. 14/30
Fern, Male Breloom: Lv. 23 | Exp. 15/28
Elowen, Male Servine: Lv. 20 | Exp. 4/25
Clover, Male Whimsicott: Lv. 20 | Exp. 3/25
Freckles, Female Firet: Lv. 5 | Exp. 0/15
Aine, Female Bagon: Lv. 15 | Exp. 0/15
Outside the team:
(no battle exp, no post exp, somewhere else but not PC/home, can't be freely swapped into active team when away)
In Secret Base:
(I'm putting the link here for easier access for swapping the Pokemons in and out)
(link)
Active
{Tiamat's Information (Click Me)}Tiamat | Ghost Dratini [F]
Shadow | 55/55HP | PokeBall
Nature - Lonely (focused, clever)
Ability - None (Shadow Pokemons don't have abilities.)
Held Item - Eviolite (Raises defense and special defense by three stages when held by a Pokemon that is not fully evolved.)
Bonus - Reverse Mode (1/10 chance each turn) | Levels gained: 8 | Heart Gauge: 22/100
Attacks
- Shadow Rave (Shadow. 70.)
- Shadow Sky (Shadow. Creates the Shadow Rain weather effect for 5 turns, all non shadow Pokemon lose 1/16 max HP per turn, and shadow moves will do x1.5 damage from the base damage including type effectiveness.)
- Shadow Panic (Shadow. Causes confusion.)
First met - Ecruteak City (Level 5)
Shadow | 55/55HP | PokeBall
Nature - Lonely (focused, clever)
Ability - None (Shadow Pokemons don't have abilities.)
Held Item - Eviolite (Raises defense and special defense by three stages when held by a Pokemon that is not fully evolved.)
Bonus - Reverse Mode (1/10 chance each turn) | Levels gained: 8 | Heart Gauge: 22/100
Attacks
- Shadow Rave (Shadow. 70.)
- Shadow Sky (Shadow. Creates the Shadow Rain weather effect for 5 turns, all non shadow Pokemon lose 1/16 max HP per turn, and shadow moves will do x1.5 damage from the base damage including type effectiveness.)
- Shadow Panic (Shadow. Causes confusion.)
First met - Ecruteak City (Level 5)
{Cyrus's Information (Click Me)}Cyrus | Fennekin [M]
Fire | 110/110HP | PokeBall
Nature - Timid (careful, contemplative)
Ability - Blaze (When HP is below 1/3rd, fire type attacks will do x1.5 their raw damage (type effectiveness included).
Held Item - none (none)
Attacks
- Tail Whip (Normal. Lowers target's defense by one stage.)
- Ember (Fire. 30. 1/10 chance of burn.)
- Heat Wave (Fire. 90. 1/10 chance of burn. Hits all opponents.)
- Scratch (Normal. 30. This attack makes physical contact.)
First met - Santalune City (Level 5)
Fire | 110/110HP | PokeBall
Nature - Timid (careful, contemplative)
Ability - Blaze (When HP is below 1/3rd, fire type attacks will do x1.5 their raw damage (type effectiveness included).
Held Item - none (none)
Attacks
- Tail Whip (Normal. Lowers target's defense by one stage.)
- Ember (Fire. 30. 1/10 chance of burn.)
- Heat Wave (Fire. 90. 1/10 chance of burn. Hits all opponents.)
- Scratch (Normal. 30. This attack makes physical contact.)
First met - Santalune City (Level 5)
{Nyx's Information (Click Me)}Nyx | Hisuian Zorua [F] | ("#3973ac")
Normal/Ghost | 110/110HP | PokeBall
Nature - Hardy (outspoken, confident)
Ability - Illusion (Takes the appearance of random conscious party Pokémon upon being sent out.Type does not change.)
Held Item - Spell Tag (Adds x1.2 damage to ghost type attacks.)
Attacks
- Scratch (Normal. 30. This attack makes physical contact.)
- Shadow Ball (Ghost. 80. Lowers target's special defense by one stage.)
- Hone Claws (Dark. Raises user's attack by one stage and accuracy if accuracy has been lowered, or if target has raised evasion.)
- Strange Steam (Fairy. 90. 2/10 chance to confuse the target.)
First met - South Lumiose City (Level 10)
Normal/Ghost | 110/110HP | PokeBall
Nature - Hardy (outspoken, confident)
Ability - Illusion (Takes the appearance of random conscious party Pokémon upon being sent out.Type does not change.)
Held Item - Spell Tag (Adds x1.2 damage to ghost type attacks.)
Attacks
- Scratch (Normal. 30. This attack makes physical contact.)
- Shadow Ball (Ghost. 80. Lowers target's special defense by one stage.)
- Hone Claws (Dark. Raises user's attack by one stage and accuracy if accuracy has been lowered, or if target has raised evasion.)
- Strange Steam (Fairy. 90. 2/10 chance to confuse the target.)
First met - South Lumiose City (Level 10)
{Miles's Information (Click Me)}Miles | Rowlet [M]
Grass/Flying | 90/90HP | PokeBall
Nature - Bold (hard-working, outspoken)
Ability - Long Reach (Will never make physical contact with an opponent.)
Held Item - none (none)
Attacks
- Leafage (Grass. 30.)
- Peck (Flying. 30.)
- Shadow Sneak (Ghost. 30. Always hits first. This attack makes physical contact.)
- Skitter Smack (Bug. 70. Lowers target's special attack by one stage each hit.)
First met - Santalune Forest (Level 10)
Grass/Flying | 90/90HP | PokeBall
Nature - Bold (hard-working, outspoken)
Ability - Long Reach (Will never make physical contact with an opponent.)
Held Item - none (none)
Attacks
- Leafage (Grass. 30.)
- Peck (Flying. 30.)
- Shadow Sneak (Ghost. 30. Always hits first. This attack makes physical contact.)
- Skitter Smack (Bug. 70. Lowers target's special attack by one stage each hit.)
First met - Santalune Forest (Level 10)
{Joann's Information (Click Me)}Joann | Ceruledge [F] | ("#0000b3")
Fire/Ghost | 110/110HP | PokeBall
Nature - Bold (resilient, pessimistic)
Ability - Weak Armor (Raises speed by two stages and lowers defense by one stage every time this Pokemon is hit with an attack that makes direct contact.)
Held Item - Choice Band (Physical attacks will do x1.5 raw damage, but holder can only use one attack.)
Attacks
- Shadow Claw (Ghost. 60. 1/10 chance to do double damage. This attack makes physical contact.)
- Clear Smog (Poison. 40. All target's stat changes are reset.)
- Ember (Fire. 30. 1/10 chance of burn.)
- Night Slash (Dark. 70. 1/10 chance to do double damage. This attack makes physical contact.)
First met - Santalune City (Level 12)
Fire/Ghost | 110/110HP | PokeBall
Nature - Bold (resilient, pessimistic)
Ability - Weak Armor (Raises speed by two stages and lowers defense by one stage every time this Pokemon is hit with an attack that makes direct contact.)
Held Item - Choice Band (Physical attacks will do x1.5 raw damage, but holder can only use one attack.)
Attacks
- Shadow Claw (Ghost. 60. 1/10 chance to do double damage. This attack makes physical contact.)
- Clear Smog (Poison. 40. All target's stat changes are reset.)
- Ember (Fire. 30. 1/10 chance of burn.)
- Night Slash (Dark. 70. 1/10 chance to do double damage. This attack makes physical contact.)
First met - Santalune City (Level 12)
{Sage's Information (Click Me)}Sage | Capsakid [M]
Grass | 150/150HP | PokeBall
Nature - Brave (vain, egotistical)
Ability - Klutz (Held items have no effect on this Pokemon except the Lucky Egg, Amulet Coin, Soothe Bell, Everstone, Mega Stones, or any items used outside of battle, and prevents this Pokemon from using Fling.)
Held Item - Amulet Coin (x2 damage for Payday (type effectiveness included). When the holder defeats a Pokemon, they earn +1 count towards an item count.)
Attacks
- Giga Drain (Grass. 70. Restores 1/2 of damage dealt.)
- Razor Leaf (Grass. 50. 1/10 chance to do double damage. This attack hits all opponents.)
- Bite (Dark. 50. 3/10 chance of making the target flinch. This attack makes physical contact.)
- Growth (Normal. Raises user's attack and special attack by one stage.)
First met - Santalune Forest (Level 10)
Grass | 150/150HP | PokeBall
Nature - Brave (vain, egotistical)
Ability - Klutz (Held items have no effect on this Pokemon except the Lucky Egg, Amulet Coin, Soothe Bell, Everstone, Mega Stones, or any items used outside of battle, and prevents this Pokemon from using Fling.)
Held Item - Amulet Coin (x2 damage for Payday (type effectiveness included). When the holder defeats a Pokemon, they earn +1 count towards an item count.)
Attacks
- Giga Drain (Grass. 70. Restores 1/2 of damage dealt.)
- Razor Leaf (Grass. 50. 1/10 chance to do double damage. This attack hits all opponents.)
- Bite (Dark. 50. 3/10 chance of making the target flinch. This attack makes physical contact.)
- Growth (Normal. Raises user's attack and special attack by one stage.)
First met - Santalune Forest (Level 10)
Companions:
(no battle exp, no post exp, PokeBalls by his side still and can be freely swapped into active team)
Soleil, Female Quilava: Lv. 22 | Exp. 3/16
Allegra, Female Grovyle: Lv. 20 | Exp. 1/25
Ailes, Slither Wing: Lv. 20 | Exp. 14/30
Fern, Male Breloom: Lv. 23 | Exp. 15/28
Elowen, Male Servine: Lv. 20 | Exp. 4/25
Clover, Male Whimsicott: Lv. 20 | Exp. 3/25
Freckles, Female Firet: Lv. 5 | Exp. 0/15
Aine, Female Bagon: Lv. 15 | Exp. 0/15
{Soleil's Information (Click Me)}Soleil | Quilava [F]
Fire | 170/170HP | PokeBall
Nature - Mild (competent, optimistic)
Ability - Blaze (When HP is below 1/3rd, fire type attacks will do x1.5 their raw damage (type effectiveness included).)
Held Item - none (none)
Attacks
- Ember (Fire. 30. 1/10 chance of burn.)
- Quick Attack (Normal. 40. It is sure to strike first. This attack makes physical contact.)
- Flame Wheel (Fire. 50. 1/10 chance of burn. This attack makes physical contact.)
- Extrasensory (Psychic. 80. 3/10 chance of making target flinch.)
First met - Professor's Elm Lab (Level 5)
Fire | 170/170HP | PokeBall
Nature - Mild (competent, optimistic)
Ability - Blaze (When HP is below 1/3rd, fire type attacks will do x1.5 their raw damage (type effectiveness included).)
Held Item - none (none)
Attacks
- Ember (Fire. 30. 1/10 chance of burn.)
- Quick Attack (Normal. 40. It is sure to strike first. This attack makes physical contact.)
- Flame Wheel (Fire. 50. 1/10 chance of burn. This attack makes physical contact.)
- Extrasensory (Psychic. 80. 3/10 chance of making target flinch.)
First met - Professor's Elm Lab (Level 5)
{Allegra's Information (Click Me)}Allegra | Grovyle [F]
Grass | 0/150HP | PokeBall
Nature - Careful (private, insecure)
Ability - Overgrow (When HP is below 1/3rd Grass type attacks will do x1.5 their raw damage (type effectiveness included).)
Held Item - none (none)
Attacks
- Leaf Blade (Grass. 80. 1/10 chance to do double damage. This attack makes physical contact.)
- Drain Punch (Fighting. 70. Restores 1/2 damage dealt. This attack makes physical contact.)
- Mega Drain (Grass. 40. Restores 1/2 of damage dealt.)
- Crunch (Dark. 70. Lowers target's defense by one stage. This attack makes physical contact.)
First met - Santalune Forest (Level 10)
Grass | 0/150HP | PokeBall
Nature - Careful (private, insecure)
Ability - Overgrow (When HP is below 1/3rd Grass type attacks will do x1.5 their raw damage (type effectiveness included).)
Held Item - none (none)
Attacks
- Leaf Blade (Grass. 80. 1/10 chance to do double damage. This attack makes physical contact.)
- Drain Punch (Fighting. 70. Restores 1/2 damage dealt. This attack makes physical contact.)
- Mega Drain (Grass. 40. Restores 1/2 of damage dealt.)
- Crunch (Dark. 70. Lowers target's defense by one stage. This attack makes physical contact.)
First met - Santalune Forest (Level 10)
{Ailes's Information (Click Me)}Ailes | Slither Wing [-]
Bug/Fighting | 150/150HP | PokeBall
Nature - Hardy (formal, adaptable)
Ability - Protosynthesis (When this Pokemon is in harsh sunlight or is holding the Booster Energy, it's highest stat is increased by x1.3 (Slither Wing - Attack)
Held Item - Booster Energy (To be held by those with the ability Quark Drive or Protosynthesis. If harsh sunlight or electric terrain are not in effect, Booster Energy will activate these abilities.)
Attacks
- Brick Break (Fighting. 70 (+21). Destroys Barrier, Aurora Veil, Light Screen and Reflect. This attack makes physical contact.)
- Bug Bite (Bug. 50 (+15). If the target is holding a Berry, the user eats it and gains its effect. This attack makes physical contact.)
- Flame Charge (Fire. 40 (+12). Raises user's speed by one stage each hit. This attack makes physical contact.)
- Earthquake (Ground. 100 (+30). Deals double damage to targets using Dig and Dive. Deals half damage in Grassy Terrain. Hits everyone on the field.)
- Metronome (Normal. d10 dice. 1-0, 2-10, 3-30, 4-50, 5-60, 6-70, 7-80, 8-100, 9-120, 10-200.) [0/3 battles]
First met - Santalune Forest (Level 5)
Bug/Fighting | 150/150HP | PokeBall
Nature - Hardy (formal, adaptable)
Ability - Protosynthesis (When this Pokemon is in harsh sunlight or is holding the Booster Energy, it's highest stat is increased by x1.3 (Slither Wing - Attack)
Held Item - Booster Energy (To be held by those with the ability Quark Drive or Protosynthesis. If harsh sunlight or electric terrain are not in effect, Booster Energy will activate these abilities.)
Attacks
- Bug Bite (Bug. 50 (+15). If the target is holding a Berry, the user eats it and gains its effect. This attack makes physical contact.)
- Flame Charge (Fire. 40 (+12). Raises user's speed by one stage each hit. This attack makes physical contact.)
- Earthquake (Ground. 100 (+30). Deals double damage to targets using Dig and Dive. Deals half damage in Grassy Terrain. Hits everyone on the field.)
- Metronome (Normal. d10 dice. 1-0, 2-10, 3-30, 4-50, 5-60, 6-70, 7-80, 8-100, 9-120, 10-200.) [0/3 battles]
First met - Santalune Forest (Level 5)
{Fern's Information (Click Me)}Fern | Breloom [M]
Grass/Fighting | 0/180HP | PokeBall
Nature - Quiet (practical, resilient)
Ability - Technician (The damage of attacks below 60 base damage will be increased by x1.5 raw damage (type effectiveness not included).)
Held Item - none (none)
Attacks
- Mega Drain (Grass. 40 (+20). Restores 1/2 of damage dealt.)
- Mach Punch (Fighting. 30 (+15). Always hits first. This attack makes physical contact.)
- Bulldoze (Ground. 50 (+25). Lowers target's speed by one stage each hit.)
- Headbutt (Normal. 70. 3/10 chance of making target flinch. This attack makes physical contact.)
First met - Santalune Forest (Level 10)
Grass/Fighting | 0/180HP | PokeBall
Nature - Quiet (practical, resilient)
Ability - Technician (The damage of attacks below 60 base damage will be increased by x1.5 raw damage (type effectiveness not included).)
Held Item - none (none)
Attacks
- Mega Drain (Grass. 40 (+20). Restores 1/2 of damage dealt.)
- Mach Punch (Fighting. 30 (+15). Always hits first. This attack makes physical contact.)
- Bulldoze (Ground. 50 (+25). Lowers target's speed by one stage each hit.)
- Headbutt (Normal. 70. 3/10 chance of making target flinch. This attack makes physical contact.)
First met - Santalune Forest (Level 10)
{Elowen's Information (Click Me)}Elowen | Snivy [M]
Grass | 150/150HP | PokeBall
Nature - Hasty (blunt, competetive)
Ability - Contrary (Inverts stat modifiers, causes all effects that would lower a stat to increase it instead and vise versa.)
Held Item - none (none)
Attacks
- Leaf Tornado (Grass. 60. Lowers target's accuracy by two stages.)
- Aqua Tail (Water. 80. This attack makes physical contact.)
- Iron Tail (Steel. 100. Lowers target's defense by one stage. This attack makes physical contact.)
- Tackle (Normal. 20. This attack makes physical contact.)
First met - Santalune Forest (Level 10)
Grass | 150/150HP | PokeBall
Nature - Hasty (blunt, competetive)
Ability - Contrary (Inverts stat modifiers, causes all effects that would lower a stat to increase it instead and vise versa.)
Held Item - none (none)
Attacks
- Leaf Tornado (Grass. 60. Lowers target's accuracy by two stages.)
- Aqua Tail (Water. 80. This attack makes physical contact.)
- Iron Tail (Steel. 100. Lowers target's defense by one stage. This attack makes physical contact.)
- Tackle (Normal. 20. This attack makes physical contact.)
First met - Santalune Forest (Level 10)
{Clover's Information (Click Me)}Clover | Whimsicott [M]
Grass/Fairy | 150/150HP | PokeBall
Nature - Gentle (curious, respectful)
Ability - Prankster (Non damaging moves will always go first.)
Held Item - none (none)
Attacks
- Mega Drain (Grass. 40. Restores 1/2 of damage dealt.)
- Stun Spore (Grass. Paralyzes opponent.)
- Hurricane (Flying. 100. 3/10 chance of confusion, deals double damage to targets in Fly, Sky Drop, and Bounce.)
- Moonblast (Fairy. 90. Lowers opponent's special attack by one stage.)
First met - Santalune Forest (Level 10)
Grass/Fairy | 150/150HP | PokeBall
Nature - Gentle (curious, respectful)
Ability - Prankster (Non damaging moves will always go first.)
Held Item - none (none)
Attacks
- Mega Drain (Grass. 40. Restores 1/2 of damage dealt.)
- Stun Spore (Grass. Paralyzes opponent.)
- Hurricane (Flying. 100. 3/10 chance of confusion, deals double damage to targets in Fly, Sky Drop, and Bounce.)
- Moonblast (Fairy. 90. Lowers opponent's special attack by one stage.)
First met - Santalune Forest (Level 10)
{Freckles's Information (Click Me)}Freckles | Firet [F]
Fire/Grass | 40/40HP | PokeBall
Nature - Mild (curious, airy)
Ability - Fluffy (Halves damage taken from attacks that make physical contact, but will receive x2 damage from fire type attacks).)
Held Item - none (none)
Attacks
- Scratch (Normal. 30. This attack makes physical contact.)
- Ember (Fire. 30. 1/10 chance of burn.)
- Play Rough (Fairy. 90. Lowers opponent's attack by one stage. This attack makes physical contact.)
- Inferno (Fire. 90. Inflicts burn.)
First met - Cyllage City (Level 5)
Fire/Grass | 40/40HP | PokeBall
Nature - Mild (curious, airy)
Ability - Fluffy (Halves damage taken from attacks that make physical contact, but will receive x2 damage from fire type attacks).)
Held Item - none (none)
Attacks
- Scratch (Normal. 30. This attack makes physical contact.)
- Ember (Fire. 30. 1/10 chance of burn.)
- Play Rough (Fairy. 90. Lowers opponent's attack by one stage. This attack makes physical contact.)
- Inferno (Fire. 90. Inflicts burn.)
First met - Cyllage City (Level 5)
{Aine's Information (Click Me)}Aine | Bagon [F]
Dragon | 120/120HP | PokeBall
Nature - Careful (thorough, traditional)
Ability - Sheer Force ( Attacks with an extra effect will do x1.3 raw damage, but their extra effects are negated (type effectiveness not included).)
Held Item - none (none)
Attacks
- Headbutt (Normal. 70 (+21).3/10 chance of making target flinch. This attack makes physical contact.)
- Bite (Dark. 50 (+15).3/10 chance of making the target flinch. This attack makes physical contact.)
- Dragon Breath (Dragon. 60 (+18).3/10 chance of paralysis.)
- Ember (Fire. 30 (+9).1/10 chance of burn.)
First met - Cyllage City (Level 15)
Dragon | 120/120HP | PokeBall
Nature - Careful (thorough, traditional)
Ability - Sheer Force ( Attacks with an extra effect will do x1.3 raw damage, but their extra effects are negated (type effectiveness not included).)
Held Item - none (none)
Attacks
- Headbutt (Normal. 70 (+21).
- Bite (Dark. 50 (+15).
- Dragon Breath (Dragon. 60 (+18).
- Ember (Fire. 30 (+9).
First met - Cyllage City (Level 15)
Outside the team:
(no battle exp, no post exp, somewhere else but not PC/home, can't be freely swapped into active team when away)
In Secret Base:
(I'm putting the link here for easier access for swapping the Pokemons in and out)
(link)