Jun 18, 2015 22:50:11 GMT -7
|
Post by White Prince Of Wonderland on Dec 31, 2021 0:40:11 GMT -7
Happy New Years everyone! This year really flew by like it was nothing! It was pretty surprising how quickly it went, but hopefully it was a good year for each and every one of you. We got to share quite a bit together, we kind of solved a murder together, we gave out quite a few new and fun Pokemon. We finally got our Sinnoh remake, and we've also gained a few new members we hope to keep with us for the years to come! Now, that being said we need to celebrate this special occasion. Not every day do you get to start a whole new year... So we wanted to make it special for you and us. It will be a New Year, New You, AND New Pokemon! Or should I say Fakemon? This year we are letting each of you create a new fakemon! Now, if you'd rather not create a fakemon, we do have another reward for you, so everyone can get a little something in the new year!Those of you who are not creating a fakemon, you may claim; Lv. 5 Fakemon, or Beta Pokemon, that is already created, or one that will be made through this event at the creator's permission at it's earliest stage. (Paralos, Chifaera, and Mareve can be claimed without needing permission) AND You may RNG a number between 60-204, and that number is a big giant chunk of exp that you get to divvy up to the Pokemon in your character's current active Party! You may only roll once, but you can split the amount of Exp as you choose. First, let's outline some basic rules for creating a Fakemon: - No claiming art or ideas as your own, you must give credit to the original idea or site the creator - No new types - No new abilities - No legendary Pokemon can be used in creation methods - No new Giantamax or mega evolutions - Only one original attack per pokemon - Only one original creation per member - To enter a Fakemon, you must have a character profile created, and at least one post in the Professors Lab - Any and all questions or discussion for Fakemon will be held in this thread or in the group discord, please no outside PMs or messengers. We would like to be able to help everyone on the same level - Use this thread to plot ideas, ask questions, input, feedback, draw inspiration, and just have fun with the creative process! - This is not a contest, therefore Prince and I will be available and open to help in order to bring out the best in your original creation that we can! - This event will be open for Four months. Between now and April 30th 2022 is when your Fakemon needs to be completed in its entirety and approved in order for it to become an available Pokemon in the forum. - If you are currently working on a Fakemon, you may not start a new fakemon. You may finish your previous one and start on a new one if you would like. OR you may forgo your previous fakemon entry entirely and start a new here. However if you do so, you will not be able to go back and finish them. Now for the really fantastic part of this event! Here in this thread, you will be able to do one of the following - Create a brand new species of Pokemon completely from scratch - Create an evolution of an existing Pokemon, where it's method of evolution will be an item and requirements of your design. This cannot be an evolution of a second stage Pokemon such as Charizard or Blastoise, it would have to be a split evolution from Charmeleon or Wartortle (Politoad, Gallade, Alolan Marowak, Galarian Weezing are all examples of this creation option) - Create a 'Hidden' variant of an existing Pokemon (Galarian Zigzagoon -> Obstagoon, Alolan Vulpix, Galarian Corsola -> Cursola are all examples of this creation option) Your Fakemon must include, at minimum: (This is the information that will be required for a brand new species, evolution, or hidden variant Pokemon) Species Name Type(s) Ability(ies) Image or physical description Pokedex Entry Moveset - More the info included the better! Below are guidelines to help you guys out with the creation process, information on things that can help you flesh out your ideas, so please take a look at those![/font] {The Basics (Click)}Species Name - A species name will be required for all Fakemon and all stages of evolution that a Fakemon might go through so that characters have something proper to call it. Most Pokemon have a combination of words put together in order to create their name, Charmander is a mixture of charcoal and salamander for a fire lizard. Otherwise, while that is the most common method, a made up word can suffice just as well for a species name, so get creative and make something that fits.
Type(s) - A fakemon will require a typing for classification, and will have no more than two types. Any type for a fakemon must be chosen from the eighteen existing types of Pokemon, so no new types like light type or sound type will be accepted for fakemon. It is very easy to create the kind of dynamic you're looking for however from the existing types, and you can have fun with making out a type combination that does not exist in cannon already, using a rare or uncommon type combination, or just picking something that fits. If your fakemon will have more than one stage in evolution, their typing can change through the stages of evolution. It is recommended that their primary type remain the same, and the secondary type can change through its evolution. For example, Charmander is a fire type, Charmeleon is a fire type, and then Charizard is a fire/flying type, the primary type remains the same through its evolution line. You will need to be aware of your fakemon's resistances and weaknesses as well with its typing, single type Pokemon are typically easier to consider this for as there are already existing Pokemon of each type that you can use their type charts for. If you're unsure of what resistances or otherwise a new dual type Pokemon would have, please bring that to our attention so we can assist.
Abilities - A fakemon will require at least one ability, and can have a maximum of three to choose from. There will be no custom made abilities, and no fakemon will be permitted to have a legendary ability such as Arceus' Multitype or Yveltal's Dark Aura. Selected abilities for a fakemon do need to make coherent sense and work with the fakemon and what it is capable of. A water type Pokemon would not have the ability Blaze, just like a Pokemon without fur would not have the ability Fur Coat. Take care in selecting your abilities, and even keep in mind too what attacks your fakemon will be capable of to help their abilities, to create an interesting and unique dynamic.
{Building your Fakemon (Click)}Image and Physical Description - A fakemon needs to have at least a description of what it does look like. An image is not required, and we do not expect you to draw or create an image of your own if you are not capable, so at minimum a physical description will be required. If you do provide an image, something from a movie, a TV show, or an art piece you have found, its original creator must be sighted and credited, we will not accept stolen work that someone is trying to pass off as their own, and from there it will be up to you to elaborate and build on what already exists. If you give us a picture of Po the Panda from Kung Fu Panda, you need to elaborate and build on the concept, not make a carbon copy of the character. With an image, some kind of physical description will still be required to give more detail about your Fakemon. There are many things to elaborate on that can't be deduced from just a picture such as what its shiny form might look like or are there any claws or other features not shown, or that you want to add that the image does not produce. Some sort of measurement will be necessitated depending on the body type of the fakemon, if its a serpentine body shape, how long and wide is the body, if it has wings how big is its wingspan, how tall is it if it stands up next to a human trainer, all of this can be very important in determining what the fakemon is capable of. Any other added information is welcomed and encouraged to give as much detail as you can, what it moves like, is there something hidden in its features that you can't see by just looking at it. This is your chance to get creative and establish something unique and different, so don't spare any detail.
Pokedex Entry - What would the Pokedex tell a trainer about this fakemon? It doesn't have to be terribly long, but it should be informative with some useful information about what kind of data has been recorded about this species
History - A small sort of history and backstory for your fakemon will be required, but the more detail you can provide, the better understanding we and anyone who chooses to train your fakemon will have of what it is like. Is there an origin story for the species of how it came to exist? Does it have history with humans, and have made an influence whether it be good or bad? Does it interact with the environment around it that has caused it to become capable of what it is? We need to know what the species is like, if they have a culture, a way of life, this is where you can elaborate on that.
Diet, Habitat, and Behavior - This can all also be included in your Fakemon's history, giving us and those future trainers information on what the fakemon is like. Defining what it eats and how it eats can provide a better idea of its mannerisms and how it interacts with its environment, where it might thrive and where it would suffer because of a lack of hunting ground. Habitat is equally as important, for building a cohesive idea and creating something original, but also to give future trainers an idea on how to interact with the species and how to build on their own interactions. Does it prefer hot or cold climates, does it hate trees and prefer open ground? Can it walk on land but prefer water? All of this is important detail to think about so that everyone can have a good understanding of your fakemon. Common behaviors for your species will help add to the understanding of how to interact with it. Is it a commonly sedentary Pokemon that isn't very active, or is its docile behavior easily over shadowed by its hatred for another species of Pokemon? Does its species have any habits among them, do they congregate together or is it hard to see more than one at a time? Any and all information and detail here gives you a chance to create a holistic image of what this species is like and how it interacts with its environment and others around it, so have fun with this and take care in elaborating on these important details.
Evolution - Some Pokemon do evolve, and that means your fakemon can too. At most, a single Pokemon will have three stages of evolution in one evolution line. A Pokemon can have a split evolution which does provide for a bit more development like Ralts evolving into Kirlia which can then evolve into either Gallade or Gardevoir, but at most, there are still only three stages in either evolution chain. If your fakemon does evolve, you will need to determine how. There are many cannon methods of evolution including level up, level up with an attack, level up in a specific location, trading, trade item evolution, stone evolution, and friendship/happiness evolution and in a specific time of day. In recent times there have been more complex methods of evolution, rain can evolve a Sliggoo into a Goodra, a Pancham requires another dark type in the party in order to evolve, so methods of evolution are becoming more specific to the species of Pokemon. All of this is your choice, and things you need to consider. If it evolves by leveling up, make the levels reasonable to obtain in regards to how easy or not the Pokemon would be to train, and keep in mind the power that it will attain when it evolves because then it shouldn't evolve too early. If it will take an item to evolve, you can create an item of your choice if you would like that would be available to trainers under circumstances that you establish, or you can create an entire new method of evolution that would be unique to your specific species.
Breeding Information - If you would like your Fakemon to be breedable, you should want to establish things like its gender ratio, or if it is genderless, and its egg group so it can be established what kind of Pokemon it is capable of breeding with, or if it is only capable of breeding with its own species.
{Moveset (Click)}Moveset - A fakemon will require a moveset which can include at maximum a level up set, a TM/HM set, an egg move set, and a tutor move set. At minimum, a level up set and a TM/HM set will be required, egg and tutor moves are not required.
A level up set will be the set of attacks that it can learn through leveling up naturally through training. Some attacks on this list can be basic moves, which means they are already learned no matter what level the Pokemon is, or some attacks it may not learn until it does evolve like Charizard learns Wing Attack. Legendary attacks such as Zygarde's Thousand Arrows or Lugia's Aeroblast should not be included in a fakemon's attack set, likewise any other signature attacks such as Trevenant's Forest's Curse or Marowak's Bonemerang. Otherwise you do have the entire move pool at your disposal to create the most cohesive attack set for your fakemon. There are many things to consider, especially when it does come to the level up set for any given Pokemon and what attacks they will be learning. Be mindful of the power of an attack and the level at which your fakemon will learn said attack, as it is unreasonable to think that a Pokemon would learn an attack that does ninety or so damage at just level ten. You'll need to keep in mind the types of attacks that your fakemon will be able to learn as well. For example, most ghost type Pokemon can learn a combination of ghost, dark, and some psychic type attacks, and even some fairy type attacks depending on the species. Bug types can learn a combination of grass and poison type attacks, and rock types can learn a combination of ground type attacks, and even some steel and fighting type attacks. A Pokemon that doesn't have wings won't be learning many flying type attacks, and a Pokemon that doesn't have fangs or sharp teeth wouldn't know very many fang or biting attacks. The dynamics of your own species are very important to consider when creating the level up set to make it cohesive and functional, and you can create a mixture of special category attacks, physical attacks and status attacks to make for a rounded learn set.
A TM/HM list will consist of all of technical and hidden machines that your fakemon will be capable of learning. Again, this has a lot to do with the type of Pokemon you have created, what its behavior is like and what it even looks like to determine what kind of TMs it would be able to successfully utilize. There are some TMs that are mostly universal that you can consider like Hidden Power or Frustration, otherwise you will need to be mindful of the attacks that your species would be learning through TM. These are typically going to be attacks that it might not already learn in its own level up set, or attacks that its earlier stages if it evolves wouldn't know until later in its evolution. These can also be attacks that don't necessarily fit into its typing but work for its over all dynamic, for example a majority of grass type Pokemon can learn Sunny Day through TM despite it being a fire type attack, and a lot of fire type Pokemon can learn Energy Ball or Solar Beam through TM despite those being grass type attacks. A fighting type Pokemon with destructive tendencies might be able to learn Wild Charge which is an electric type attack, or a fairy type Pokemon that has sharp claws could learn Hone Claws which is a dark type attack. TMs give you an outlet to explore just a little bit more on what your Fakemon is capable of and what it can really do, so take the time to think about what attacks would help it out in training. HMs are similar in consideration with the notion that a Pokemon without wings will most likely not learn the HM Fly, and a fire type Pokemon would most likely not be able to learn Surf, Dive, or Whirlpool.
Egg moves are moves that a Pokemon would be able to inherit from their parents, attacks that they would be able to learn early on in their leveling. While we do have breeding available in the role play, we also allow egg moves to be taught with the use of a Big Mushroom, so it does not require strategic breeding in order to obtain an egg move. That said, an egg move set will be the same throughout all stages of evolution for a Pokemon, so that means that your egg move set for your Fakemon would need to make sense for all of its stages of evolution if it does evolve. A flying type attack like Aerial Ace shouldn't be on the egg move list of a Pokemon that doesn't grow wings until its second or third stages. However, the egg move list can be used to hint at future typing changes if its type does change through evolution and pay homage to what its parents would have been capable of. If it doesn't become a fire type until its last stage in evolution, it might still have one or two fire type attacks in its egg move list because it does come from a fire type lineage. Egg moves are typically going to be any other attack that doesn't come from the TM list that can be utilized, and can help round out your fakemon's over all battle potential
Tutor moves are going to be attacks that your Fakemon might not be able to learn on its own, but at some point have the capability of being able to perform the attack. Tutor moves are taught through the use of a heart scale, and can help you create a full attack set. A Pokemon can have more than one tutor move set for each stage of evolution because a Pokemon will learn and be capable of different things at each stage in its evolution. A tutor move is going to be more specific to that stage in evolution and would aid the Fakemon the most in battle.
Custom Attack - In essence, a Custom Attack made for a fakemon is going to be its signature move, something unique and special to that specific species like Pyroar's Noble Roar or Aegislash's King's Shield. There are different things to consider when fleshing out a custom attack, and that can begin with category of attack it would be in either status, special, or physical. The typing will also be important to consider, if you're creating a fire type Fakemon the custom attack would most likely be a fire type attack. There are other things to consider, if it hits multiple targets, if it does make physical contact with an opponent, and if it will have a secondary effect. Not all attacks have a secondary effect, some will do just raw damage, but this is where you might be able to create something unique that hasn't been done in the cannon world yet. The most important thing to consider in a custom attack is that it remains balanced, and doesn't become too over powered. Some of the most powerful attacks in the Pokedex like Draco Meteor or Overheat do a lot of damage, but they have a consequence of lowering the user's special attack two stages. Most attacks that would do 150 damage or so require an entire turn afterwards to recharge, or it might be a two turn attack like solar beam. If an attack is going to have power and a status infliction, its power would determine the probability of the status infliction going through, or a special category attack would be more likely to lower the opponents special defense as opposed to their regular defense. You can reference other similar cannon attacks to make sure you have a fair balance of power to effect, but over all just be sure to be mindful that you aren't creating something that would be too powerful without repercussion.
|
|
Apr 10, 2021 14:26:47 GMT -7
|
Post by Mocha on Dec 31, 2021 9:40:50 GMT -7
Species Name: Grimbit {Spoiler}{Click here} Types: Fairy/Poison Abilities: Anger Point, Cursed Body, Pixilate [Hidden] Height: 2'09" Weight: 48.6 lbs. Gender Ratio: 90% Male 10% Female Egg Group: Field
Shiny: Physiology: Grimbit is a quadrupedal fox-like pokemon with plush purple fur and a lithe body. It's tail is as long as it's body and has a mind and personality of it's own, as well as red eyes and a large mouth complete with fangs. Grimbit's main weapons are it's over-sized fangs and it's enormous claws. Gender differences: A female has pink eyes instead of the male's red, as well subtle stripes along it's tail. Behaviour: Grimbit by nature are mischievous and curious about the word around them. Male Grimbit are often more mellow than their female counterparts, who are far more aggressive and always looking for a fight to prove themselves. This species lives in packs led by the females and Grimbit's are treated with great care within them, they are rarely left unattended. Should you run into a Grimbit, know that the parent might be nearby.
Pokedex Entry: Once mistaken for an Eeveelution, little is known about Grimbit. They are rumoured to collect the souls of the deceased with their tails, some believe in order to consume, while some believe it is to guide said soul to the next life.
Evolution: Grimbit will evolve into Grimoire at lvl 30 History: It is unknown when this species came into existence. However, once discovered, they were first thought to be an evolution of Eevee due to the similar fox-like appearance, however this was quickly proven to be false.
Type Effectiveness:
Weak to: Ground, Steel, Psychic
Resistant to: [1/2] Grass, Dark, Fairy [1/4] Fighting, Bug [x0] Dragon
Affected formally by: Normal, Flying, Poison, Rock, Ghost, Fire, Water, Electric, Ice Moveset: Leveling Up: - Tackle (Basic) - Glare (Basic) - Bite (Basic) - Mimic (Basic) - Hone Claws Lv. 5 - Quick Attack Lv. 7 - Draining Kiss Lv. 10 - Poison Fang Lv. 13 - Headbutt Lv. 16 - Pain Split Lv. 19 - Super Fang Lv. 21 - Crunch Lv. 25 - Cross Poison Lv. 28 - Strange Stream Lv. 31
HM
HM1 Cut
TMs TM09 Venoshock TM10 Hidden Power TM27 Return TM30 Shadow Ball TM34 Sludge Wave TM40 Ariel Ace
TM48 Round
TM54 False Swipe
TM62 Acrobatics
TM65 Shadow Claw
TM67 Retaliate
TM84 Poison Jab
TM96 Moonblast
TM103 Toxic Spikes
TM104 Recover
TM107 Play Rough
Tutor Moves: Stomping Tantrum Trick Foul Play Heal Bell Iron Tail Bounce Egg Moves: Gastro Acid Haze
Skill Swap Last Resort Water Pulse Aqua Tail Soul Render Species Name: Grimoire
{Spoiler}{Click Here} Types: Fairy/Dragon Abilities: Poison Heal, Strong Jaw, Fluffy [Hidden] Height: 6'3"
Weight: 240 lbs. Gender Ratio: 90% Male 10% Female Egg Group: Field Shiny: Physiology: Grimoire are quite large in size but lithe. Their fur is pale purple with thick luscious purple manes that go from their heads, along their spine, to form their tails. They have two large fangs visible at all times, and have finally grown into their large semi-retractable claws. The most unique feature to note is their forearms, which are actually a set of wings. Unlike other canine pokemon, their shoulders are capable of a full rotation similar to humans, which comes in handy during flight. Two long bones extend from their wrist with a thin but strong membrane attaching them together to form wings with a total wingspan of 20ft. During flight, their tails flatten almost completely to allow for tight turns and complex maneuvers. Gender Differences: Females tend to have lighter markings on their ears, ankles, and wrists. Their eyes and wing membranes are also pink instead of the male's red.
Behaviour: Grimoire are highly distrustful of humans. Males tend to avoid humans at all times, while females are known to attack on site. Toward other pokemon, however, Grimoires act like a guardian. Their packs keep the peace among pokemon and work as a sort of balance enforcement. Areas with a Grimoire pack are known to be peaceful with happy and health pokemon.
Pokedex Entry: Persecuted by humans, Grimoire's are highly dangerous and un-trusting towards humans. They were pushed to the brink of extinction due to the rumour that they eat souls to grow stronger, when in fact no proof has been found of this. History: Although their origin is unknown, Grimoire are believed to have been around since ancient times. Due to their habit of soul collecting and lack of information, this pokemon was persecuted and brought to near extinction by humans who believed it was a bad omen and stole souls in order to devour them. Recently, new discoveries have led scientists to believe that this pokemon in fact collects said souls in order to pass them on to the next life. Type Effectiveness:Weak to: Poison, Steel, Ice, Fairy
Resistant to: [1/2] Fighting, Bug, Fire, Water, Grass, Electric, Dark
[x0] Dragon
Affected formally by: Normal, Flying, Ground, Rock, Ghost, Psychic
Moveset Leveling Up: - Hone Claws (basic) - Crunch (basic) - Chatter (basic) - Headbutt Lv. 5 - Hone Claws Lv. 7 - Poison Fang Lv. 10 - Quick Attack Lv. 13 - Draining Kiss Lv. 16 - Pain Split Lv. 19 - Super Fang Lv. 21 - Crunch Lv. 25 - Cross Poison Lv. 28 - Twister Lv. 32 - Breaking Swipe Lv. 35 - Moonlight Lv. 38 - Tailwind Lv. 40 - Flamethrower Lv. 43 - Dragon Rush Lv. 46 - Hurricane Lv. 52 - Hyper Voice Lv. 56 - Jaw Lock Lv. 59 - Sky Attack Lv. 64 HM
HM1 Cut HM2 Fly HM4 Strength
TMs TM09 Venoshock TM10 Hidden Power TM15 Hyper Beam TM17 Submission TM22 Solar Beam TM23 Dragon Rage TM25 Thunder
TM27 Return TM30 Shadow Ball TM34 Sludge Wave TM35 Flamethrower TM36 Sludge Bomb
TM40 Ariel Ace TM46 Fire Blast
TM48 Round TM49 Tri Attack
TM54 False Swipe
TM62 Acrobatics
TM65 Shadow Claw
TM67 Retaliate
TM84 Poison Jab TM93 Wild Charge
TM96 Moonblast
TM103 Toxic Spikes
TM104 Recover
TM107 Play Rough Tutor Moves: Earth Power Gunk Shot Iron Head Outrage Night Slash
Draco Meteor Egg Moves: Gastro Acid Skill Swap Last Resort Water Pulse Aqua Tail
Soul Render Notes: Soul Render - A one strike, one target, special category Fairy type attack with a 1/3 chance of sleep that does 70 damage. Second hit has a 1/5 chance of sleep, third and onward has a 1/7 chance of sleep.
|
|
Jun 18, 2015 22:50:11 GMT -7
|
Post by White Prince Of Wonderland on Dec 31, 2021 21:35:58 GMT -7
{Toadowii (Click here)} Species Name: Toadowii (Toad-ow-E) Name Origin: Toad (Nintendo) mixed with a species of mushroom “Amanita Muscaria guessowii” Types: Grass Abilities: Effect Spore: The opponent has a 3/10 chance of being induced by Paralysis, Poison or Sleep when using an attack that requires physical contact against this Pokémon. Generate 1-3; 1=Paralysis, 2=Poison, 3=Sleep Friend Guard: Decreases damage done to ally Pokémon by 1/4 raw damage Hidden: No Guard: Ensures the Pokémon and its foe’s attacks land, even in semi-invulnerable turns during attacks such as fly or dig. If this Pokemon is leading the active party, wild Pokemon encounter posts will be halved
Height: 1 foot Weight: 24 pounds Gender Ratio: 80% Male 20% Female
Shiny:
Physiology: Toadowii have large bulbous heads that are for the most part white with red circles around it. Toadowiis have been seen to have different circle patterns, however it is unknown what determines these patterns. The mushroom shaped head curves in to reveal it's small face. They continue down into having an even smaller body and nubby legs that have a pattern as if they were wearing pants. The female Toadowii have two mushroom like pigtails that grow out the back of her head, while her head and pants are pink with white circle patterns.
Gender differences: Female Toads have what have been called pigtails on each side of her head, as well as has a more pinkish tent rather than the red of the male counter parts.The female Toads have been called "Toadowiita" however their species are the same.
Behavior: The Toad Pokemon air fairly kind species, and usually gravitate towards more human or Pokemon cities or colonies. Toad are very susceptible to predator's, their mushroom heads are full of nutrients making them excellent prey to the many types they're weak to. They're also known to make a great soup that's said to have healing properties. Because of this, they are known to flock towards any of their later evolutions, however them being so rare, Toads will often branch out to humans, or other Pokemon that can protect them. They will often work and act as though they're subservient to those that will protect and take care of them. They are very happy to earn their keep and take care of those they care about. However, if miss treated they are not afraid to flee and find a better situation. Until they can find someone to protect them, they are often found in large communities of toad, using the power of numbers to keep themselves safe.
Pokedex Entry: Toadowii are very friendly creatures. They have been known to help lost travelers they kind in the woods find food and shelter until they are rescued. In a real time of need, It has been reported that their heads are an amazing source of vitamins and nutrients.
Evolution: Pechesel- To evolve Toadowii into Pechesel, You must present her with Toadstool Fruit Crown. (Found when making 15 posts in Rota, LaRousse City, Sky Pillar, Snowpoint Temple, Pokemon Mansion (Sinnoh), Relic Castle, Dragonspiral Tower, Eindoak Town, Camphrier Town, Parfume Palace, Motostoke, Hammerlocke) Dauntea- To evolve Toadowii into Dauntea, You must present her with Sarasa Fruit Crown. (Found when making 15 posts in Hoenn Desert, Desert Resort, Lumiose Badlands, Haina Desert, Stow-On-Side) Rosaflur- To evolve Toadowii into Rosaflur, You must present her with Comet Fruit Crown. (Found when making 15 posts in Mt. Moon, Meteor Falls, Mossdeep City, Dreamyard) Polleen-To evolve Toadowii into Polleen, You must present her with Metro Crown Fruit. (Found when making 15 posts in Celedon City, Goldenrod City, LaRousse City, Crown City, Nimbasa City, Roshan City, New Tork City, Black City, North/South Lumoise, Hau'oli City, Wyndon) Draqueen- To evolve Toadowii into Draqueen, You must present her with Super Crown Fruit. (Found when making 15 posts in Cinnabar Island, Mt. Chimney, Stark Mountain, Wela Valcano Park) -Only Female Toadowii can evolve -Toadowii must be in your active party for the 15 posts for you to find the Fruit Crown you're looking for.
Type Effectiveness: Weak to: Flying, Poison, Bug, Fire, Ice Resistant to: [1/2] Ground, Water, Grass, Electric Affected Normally by: Normal, Fighting, Rock, Ghost, Steel, Psychic, Dragon, Dark, Fairy
Moveset: Leveling Up: STARTER: Flower Shield- Raises defense of all grass type Pokemon on the field by one stage STARTER: Helping Hand- Doubles damage done by ally's next attack STARTER: Growth- Raises user's attack and special attack by one stage STARTER: Pound- 40 STARTER: Tickle- Lowers target's attack and defense by one stage 5 Ingrain- Restores 1/8 max HP each turn, but user cannot be switched from battle 9 Leafage- 30 13 Spore- Puts opponent to sleep 17 Triple Kick- 10 | 3 times with rising intensity 10, 40, 80 19 Coaching- Raises the attack and defense of allies by one stage each 20 Bide- Wait two turns and deal double the damage taken 23 Play Nice- Lowers opponent's attack by one stage 25 Magical Leaf- 50 | Never misses 29 Flail- Damage varies depending on user's HP 33 Rest- Restores full HP and cures status ailment, then sleep for two turns 37 Assist- Randomly attack with one of partner's moves (Must generate appropriate numbers to determine attack) 41 Minimize- Raises evasiveness by two stages 45 Petal Dance- 100 | 2-3 turns then user is confused 57 Head Charge- 120 | 1/3 recoil 68 Leaf Storm- 120 | Lowers user's special attack by two stages 72 Happy Hour- The user of the move feels unbridled joy and can't help but express it.
HM: N/A
TM: TM 006 Frustration TM 010 Magical Leaf TM 016 Screech TM 019 Safeguard TM 021 Rest TM 024 Snore TM 025 Protect TM 028 Giga Drain TM 029 Charm TM 034 Sunny Day TM 039 Facade TM 040 Swift TM 041 Helping Hand TM 050 Bullet Seed TM 076 Round TM 079 Retaliate TM 107 Low Kick TM 120 Substitute TM 126 Endure TM 127 Sleep Talk TM 129 Baton Pass TM 130 Encore TM 137 Taunt TM 146 Iron Defense TM 148 Bulk Up TM 159 Seed Bomb TM 177 Grass Knot TM 183 Ally Switch TM 185 Work Up TM 196 Pollen Puff
Tutor Moves: Worry Seed Stun Spore Detect Confusion Facade Fake Out Frustration Fury Attack Rage Return
Egg Moves:
{Pechesel (Click here)} Species Name: Pechesel Types: Grass Psychic Abilities: Levitate: Damage dealing Ground-type moves have no effect on this Pokémon. Cannot be trapped by Arena Trap ability. Takes no damage from Spikes, and unaffected by terrain attacks and Sky Drop Flower Veil: Prevents lowering of ally Grass-type Pokémon's stats and non volatile status inflections and Yawn Hidden Forewarn: Raises evasion by two stages if the opponent knows an attack that will do x2 or x4 damage against the Pokemon with this ability Height: 5 foot 8 inches Weight: 132 pounds Gender Ratio: 100% Female Shiny:
Physiology: Pechesel is a humanoid Pokemon with plantlike characteristics. She dons a pink crown like fruit on her head, that appears to have blue and pink stones on it, however that is merely part of the fruit itself. Under the Fruit is a full head of bright pink hair that most often trails down her back. Unlike Lilligant, who have similar body types, Pechesel has actual hair that most keep very well groomed, but also have been seen with different styled or shorter hair. She possesses bright pink petals that form to the shape of a large full skirt. Beneath it reveals her thin small feet. She appears to be able to pull her skirts up to enable her to run or kick when needed, but even still she doesn't seem to be fairly quick unless floating. The skirts usually seems to be a solid skirt however they are actually very thick petals, full of nutrients like Toadowii's head, making them great prey for anyone able to take them down, which definitely is not as easy as it looks.
Behavior: Pechesel are very sweet and gentle Pokémon, most of the time. It has been noted that they act as though they are very delicate flowers, going as far as to feign injury to something they were not injured from. Despite this, they have been witnessed many times collecting small Pokémon to protect and keep safe, but in return asks them to take care of her almost like servants, however they are willing to fight for these small creatures to keep them safe. She is often found to be very nurturing towards smaller Pokémon and almost motherly to them. Most often They are found to be very friendly towards humans, and when a bond is built, they are extremely loyal. To a point. Despite her act of being dainty, these Pokémon are fierce battlers when they need to be, but when things too tough, they have been known to cut and run to keep themselves safe. They even have been known to hide behind or use their trainers or smaller Pokémon if they believe they are in mortal danger. That also being said, they have been rumored that if they have no smaller Pokemon or trainer to treat them and feed them, they seem to play the victim and allow themselves to be captured by what would be predators, only to turn on them once "captured" but there has been no documented proof of this. Though they are proven to be omnivorous so it could be plausible.
Pokedex Entry: Pechesel's color and scent are the brightest and most beautiful when they're happy. They are known to be high maintenance Pokemon, If they aren't well taken care of, they have been known to abandon their trainers for something better.
Evolution: Pechesel does not evolve
Type Effectiveness: Weak to: Fire, Ice, Poison, Flying, Bug(x4), Ghost, Dark Resistant to: [1/2] Water, Electric, Grass, Fighting, Ground, Psychic, Affected normally by: Normal, Rock, Dragon, Steel, Fairy
Moveset: Leveling Up: STARTER Lovely Kiss- Puts opponent to sleep | 3/4 chance STARTER Sweet Kiss- 3/4 chance of causing confusion | Own Tempo is unaffected STARTER Pound- 40 STARTER Confusion- 40 | 1/10 chance of confusion 4 Play Nice- Lowers opponent's attack by one stage 8 Magical Leaf- 50 | Never misses 11 Moonlight- Restores 1/2 max HP 15 Instruct- Target uses last move again 18 Ally Switch- User switches with another party Pokemon 22 Glare - Paralyzes opponent 24 Sweet Scent- Lowers the target's evasion by one stage 26 Trop Kick- 70 | Lowers target's attack by one stage 28 Heart Stamp- 50 | 3/10 chance of making target flinch 31 Heal Block- Target cannot restore HP for five turns 31 Heal Pulse- Restores half max HP 35 Draining Kiss- 50 | User restores 3/4 of damage dealt in HP 40 Royal 1-Up- 70 | Duel typing attack. Secondary effect based off of type of user. 44 Petal Dance- 100 | 2-3 turns then user is confused 49 Psycho Cut- 70 | 1/10 chance to do double damage 53 Leaf Storm- 120 | Lowers user's special attack by two stages
HM HM 01 Cut
TMs TM 006 Frustration TM 009 Giga Impact TM 010 Magical Leaf TM 011 Solar Beam TM 016 Screech TM 017 Light Screen TM 018 Reflect TM 019 Safeguard TM 021 Rest TM 025 Protect TM 028 Giga Drain TM 029 Charm TM 031 Attract TM 033 Rain Dance TM 039 Facade TM 041 Helping Hand TM 056 U-Turn TM 063 Drain Punch TM 070 Trick Room TM 071 Wonder Room TM 072 Magic Room TM 076 Round TM 079 Retaliate TM 088 Grassy Terrain TM 091 Psychic Terrain TM 098 Stomping Tantrum TM 101 Body Slam TM 104 Return TM 111 Psychic TM 118 Leech Life TM 121 Reversal TM 125 Psyshock TM 129 Baton Pass TM 142 Hyper Voice TM 165 Energy Ball TM 169 Zen Headbutt TM 177 Grass Knot TM 183 Ally Switch TM 192 Dazzling Gleam
Tutor Moves: Aromatherapy Leaf Tornado Petal Blizzard Counter Barrier Extrasensory Light Screen Attract Bide Court Change Fake Tears Expanding Force
Egg Moves:
{Dauntea (Click here)} Species Name: Types: Grass Fighting Abilities: Levitate: Damage dealing Ground-type moves have no effect on this Pokémon. Cannot be trapped by Arena Trap ability. Takes no damage from Spikes, and unaffected by terrain attacks and Sky Drop Flower Veil: Prevents lowering of ally Grass-type Pokémon's stats and non volatile status inflections and Yawn Hidden Hustle: Physical attacks will do x1.5 raw damage, but lowers the accuracy of physical attacks to 3/5 (type effectiveness not included). 1/2 chance of finding highest level Pokemon in an area if this Pokemon if first in your active party
Height: 5 foot 7 inches Weight: 135 Pounds Gender Ratio: 100% Female
Shiny:
Physiology: Dauntea is a humanoid Pokémon with plantlike characteristics. She dons a white flower like crown on her head. Despite it's floral appearance, it actually is categorized as a fruit. Under the fruit is a head of thick and full brown hair that grows down to the length of just below her shoulders. Like Pechesel, she possess real hair, rather than leaves or petals like other grass types. They have similar body types to Pechesel, however their bodies are only slightly more muscular rather than the dainty figure their pink counterpart has. Her skirt petals are much lighter and spread apart, enabling them to run and kick much quicker and stronger. Dauntea are the most athletic of the Toadwoii, however her strength is only rivaled with Draqueen.
Behavior: Dauntea behavior is very different from Pechesel, some would say they are opposites from each other. That being said when together they usually get along very well. Dauntea often are very energetic and up beat. They've also been seen as fairly loud and in your face. They don't care about other people's opinions, and some times can be seen as a little careless as they might pick fights with bigger and stronger opponents. Though, when they see someone in need they're more then happy to punch and kick their way to help. Dauntea do not collect Pokemon like Pechesel or Rosaflur to care for, or to have as servants. They have been reported teaming up with other Pokemon as strong as them, seemingly not having the instinct to collect and care for smaller beings, but as stated before they often jump into battles especially if it means protecting something weaker.
Pokedex Entry: Dauntea are very energetic and happy-go-lucky Pokemon, their sweet scent alone have been known to energize their trainer and teams.
Type Effectiveness: Weak to: Flying (x4), Poison, Fire, Psychic, Ice, Fairy Resistant to: [1/2] Ground, Rock, Water, Grass, Electric, Dark Affected Normally by: Normal, Fighting, Bug, Ghost, Steel, Dragon
Moveset: Leveling Up: Leveling Up: STARTER Coaching- Raises the attack and defense of allies by one stage each STARTER Detect- Avoids next attack (9/10 chance) | 5/10 for remainder of battle for each use STARTER Pound- 40 STARTER Power-Up Punch- 30 | Raises user's attack by one stage 4 Bulk Up- Raises user's attack and defense by one stage 8 Razor Leaf- 50 | 1/10 chance to do double damage 11 Worry Seed- Changes the target's ability to insomnia 15 Grass Whistle- Puts opponent to sleep 6/10 chance 18 Counter- Counters with x2 the damage received from physical attacks 22 Glare - Paralyzes opponent 24 Sweet Scent- Lowers the target's evasion by one stage 26 Trop Kick- 70 | Lowers target's attack by one stage 28 Circle Throw- 50 | Forces target to swap out 31 Jump Kick- 100 | 2/6 chance of failure, and user receives x2 the damage 31 Bide- Wait two turns and deal double the damage taken 35 Brutal Swing- 50 | Attacks whole field 40 Royal 1-Up- 70 | Duel typing attack. Secondary effect based off of type of user. 44 Petal Dance- 100 | 2-3 turns then user is confused 49 Drain Punch- 70 | Restores 1/2 damage dealt 53 Leaf Storm- 120 | Lowers user's special attack by two stages
HM HM01 Cut HM04 Strength
TMs TM 000 Mega Punch TM 001 Mega Kick TM 006 Frustration TM 009 Giga Impact TM 010 Magical Leaf TM 011 Solar Beam TM 016 Screech TM 021 Rest TM 025 Protect TM 028 Giga Drain TM 029 Charm TM 031 Attract TM 033 Rain Dance TM 039 Facade TM 041 Helping Hand TM 042 Revenge TM 043 Brick Break TM 056 U-Turn TM 063 Drain Punch TM 075 Low Sweep TM 076 Round TM 079 Retaliate TM 088 Grassy Terrain TM 098 Stomping Tantrum TM 099 Breaking Swipe TM 101 Body Slam TM 104 Return TM 107 Low Kick TM 111 Psychic TM 118 Leech Life TM 121 Reversal TM 137 Taunt TM 142 Hyper Voice TM 148 Bulk Up TM 153 Close Combat TM 165 Energy Ball TM 177 Grass Knot TM 190 Play Rough
Tutor Moves: Smack Down Stomping Tantrum knock off Sucker Punch Arm Thrust Double Kick Low Kick Wake up Slap Heart Stamp Endure Headbutt Stomp Coaching Grassy Glide
Egg Moves:
{Rosaflur(Click here)} Species Name: Rosaflur Types: Grass Fairy Abilities: Levitate: Damage dealing Ground-type moves have no effect on this Pokémon. Cannot be trapped by Arena Trap ability. Takes no damage from Spikes, and unaffected by terrain attacks and Sky Drop Flower Veil: Prevents lowering of ally Grass-type Pokémon's stats and non volatile status inflections and Yawn Hidden Healer: Has a 3/10 chance of curing each adjacent ally of any major status ailment after each turn
Height: 5 foot 10 inches Weight: 185 Pounds Gender Ratio: 100% Female
Shiny:
Physiology: Rosaflur is a humanoid Pokémon with plant like characteristics She dons a tall light blue crown like fruit on her head. Under the fruit crown is a full head of light blonde hair that trails down her back. Unlike Lilligant who's "hair" is an additional leaf, hers is actually hair. She often takes good care in keeping her hair tighty. Usually, rosaflur don't let others style her hair unless it was her idea or her doing so. She possesses long light blue petals that cascade down their bodies to form a long sleek gown. She has much less petals than Pechesel, but more than Dauntea. Her petals have a slit that forms at the front of her dress that reveals dainty feet. While the slit enables for more movement, she often is seen to be floating rather than standing or running on the actual ground.
Behavior: Rosaflur are very calm and almost reclusive Pokémon. They usually tend to keep to themselves and live the quieter life. While they often are reclusive, they don't usually like being alone. They been often found having created little families to take care of, whether it's toadowii or another Pokémon they've found. However, unlike Pechesel, she is more motherlike rather than treating the gathered Pokemon like servants. Rosaflur has been seen preferring to flee a battle if given the chance but if she's cornered or defending someone, she could be a very fierce battler. They have been seen defending their home or those they're caring for only in battle. Otherwise they often prefer healing and caring for those in need.
Pokedex Entry: Rosaflur's scent has calming properties to them. She often uses this to take fair of the Pokemon she tends to, often then their trainers.
Evolution: Rosaflur does not evolve
Type Effectiveness: Weak to: Poison (x4), Flying, Steel, Fire, Ice Resistant to: [1/2] Fighting, Ground, Water, Grass, Electric, Dark [x0] Dragon Affected Normally by: Normal, Rock, Bug, Ghost, Psychic, Fairy
Moveset: Leveling Up: STARTER Crafty Shield- Protects user and allies from a status move STARTER Misty Terrain- Protects the field from status conditions for five turns, damage from Dragon type attacks is halved STARTER Pound- 40 STARTER Fairy Wind- 40 4 Cosmic Power- Raises user's defense and special defense by one stage 8 Magical Leaf- 50 | Never misses 11 Moonlight- Restores 1/2 max HP 15 Instruct- Target uses last move again 18 Fairy Lock- Prevents fleeing or switching out in the next turn | Ghost type Pokemon unaffected 22 Glare - Paralyzes opponent 24 Sweet Scent- Lowers the target's evasion by one stage 26 Giga Drain- 70 | Restores 1/2 of damage dealt 28 Draining Kiss- 50 | User restores 3/4 of damage dealt in HP 31 Floral Healing- Restores target's HP by up to half max HP | Restores 2/3 max HP when terrain is grass 31 Sweet Kiss- 3/4 chance of causing confusion | Own Tempo is unaffected 35 Draining Kiss- 50 | User restores 3/4 of damage dealt in HP 40 Royal 1-Up- 70 | Duel typing attack. Secondary effect based off of type of user. 44 Petal Dance- 100 | 2-3 turns then user is confused 49 Moonblast- 90 | Lowers opponent's special attack by one stage 53 Leaf Storm- 120 | Lowers user's special attack by two stages
HM HM01 Cut
TMs TM 006 Frustration TM 009 Giga Impact TM 010 Magical Leaf TM 011 Solar Beam TM 016 Screech TM 017 Light Screen TM 018 Reflect TM 019 Safeguard TM 021 Rest TM 025 Protect TM 028 Giga Drain TM 029 Charm TM 031 Attract TM 033 Rain Dance TM 039 Facade TM 041 Helping Hand TM 056 U-Turn TM 076 Round TM 079 Retaliate TM 088 Grassy Terrain TM 089 Misty Terrain TM 098 Stomping Tantrum TM 101 Body Slam TM 104 Return TM 111 Psychic TM 118 Leech Life TM 121 Reversal TM 129 Baton Pass TM 144 Cosmic Power TM 149 Calm Mind TM 165 Energy Ball TM 171 Leaf Storm TM 172 Power Whip TM 177 Grass Knot TM 183 Ally Switch TM 192 Dazzling Gleam
Tutor Moves: Misty Explosion Acrobatics Grass Whistle Synchronoise Heal Bell Helping Hand Lucky Chant Swift Grassy Glide
Egg Moves:
{Polleen (Click here)} Species Name: Types: Grass Normal Abilities: Levitate: Damage dealing Ground-type moves have no effect on this Pokémon. Cannot be trapped by Arena Trap ability. Takes no damage from Spikes, and unaffected by terrain attacks and Sky Drop Flower Veil: Prevents lowering of ally Grass-type Pokémon's stats and non volatile status inflections and Yawn Hidden Serene Grace: The chances of a move's secondary effect being successful is doubled
Height: 5 foot 8 Weight: 140 lbs Gender Ratio: 100% Female
Shiny:
Physiology:
Behavior: Polleen are known to be very kind and polite Pokemon, much like Pechesel. They're often drawn towards larger cities and towns unlike Pechesel, Rosaflur, and Draqueen. They are known to inhabit cleaner or more plant friendly cities, and have been seen keeping trash out and aiding in keeping the trees and plants healthy. They've also been seen taking care of other Pokemon in the cities, but they don't try to draw them in like Pechesel or Rosaflur and make them into families, they're often just trying to make sure they're safe and okay within the city or town the call their home. Polleen have also been seen and recorded singing long beautiful songs through out their home, however it is unknown if they do this to cheer up those they live with or just for themselves.
Pokedex Entry: Polleen's songs have been known to life the spirits of those who hear them, if you're lucky enough to experience it make sure to enjoy it.
Evolution: Polleen does not evolve
Type Effectiveness: Weak to: Fighting, Flying, Poison, Bug, Fire, Ice Resistant to: [1/2] Ground, Water, Grass, Electric [x0] Ghost Affected Normally by: Normal, Rock, Steel, Psychic, Dragon, Dark, Fairy,
Moveset: Leveling Up: STARTER Baton Pass- User swaps with random party Pokemon with all status effects STARTER Assist- Randomly attack with one of partner's moves (Must generate appropriate numbers to determine attack) STARTER Pound- 40 STARTER Mega Drain- 40 | Restores 1/2 of damage dealt 4 Sing- Puts opponent to sleep 7/10 chance 8 Magical Leaf- 50 | Never misses 11 Wish- Heals Hp by one half max HP, but one turn later 15 Instruct- Target uses last move again 18 After You- Forces target to strike first next turn 22 Glare - Paralyzes opponent 26 Trop Kick- 70 | Lowers target's attack by one stage 28 Chip away- 70 | Never misses and damage cannot be reduced 31 Odor Sleuth- Enables a Ghost-type target to be hit with Normal- and Fighting-type attacks 31 Simple Beam- Changes target's ability to Simple 35 Needle Arm- 50 | 3/10 chance of flinch 40 Royal 1-Up- 70 | Duel typing attack. Secondary effect based off of type of user. 44 Petal Dance- 100 | 2-3 turns then user is confused 49 Last Resort- 140 | Attack can only be used after all of the user's attacks have been used successfully 53 Leaf Storm- 120 | Lowers user's special attack by two stages
HM HM01 Cut
TMs TM 000 Mega Punch TM 001 Mega Kick TM 006 Frustration TM 008 Hyper Beam TM 009 Giga Impact TM 010 Magical Leaf TM 016 Screech TM 019 Safeguard TM 021 Rest TM 024 Snore TM 025 Protect TM 028 Giga Drain TM 029 Charm TM 031 Attract TM 034 Sunny Day TM 038 Will-O-Wisp TM 039 Facade TM 040 Swift TM 041 Helping Hand TM 043 Brick Break TM 050 Bullet Seed TM 076 Round TM 079 Retaliate TM 087 Draining Kiss TM 088 Grassy Terrain TM 089 Misty Terrain TM 091 Psychic Terrain TM 111 Psychic TM 118 Leech Life TM 129 Baton Pass TM 130 Encore TM 137 Taunt TM 142 Hyper Voice TM 146 Iron Defense TM 148 Bulk Up TM 159 Seed Bomb TM 165 Energy Ball TM 177 Grass Knot TM 183 Ally Switch TM 185 Work Up TM 192 Dazzling Gleam TM 196 Pollen Puff
Tutor Moves: Zen Headbutt Helping Hand Last Resort Synthesis Worry Seed Low Kick After You Grassy Glide Coaching Terrain Pulse
Egg Moves:
{Draqueen (Click here)} Species Name: Draqueen Types: Grass Fire Abilities: Levitate: Damage dealing Ground-type moves have no effect on this Pokémon. Cannot be trapped by Arena Trap ability. Takes no damage from Spikes, and unaffected by terrain attacks and Sky Drop Flower Veil: Prevents lowering of ally Grass-type Pokémon's stats and non volatile status inflections and Yawn Hidden Huge Power: Raises attack by three stages
Height: 6 foot 1 Weight: 200 lbs Gender Ratio: 100% Female
Shiny:
Physiology: Draqueen have the largest fruit crown of the five flower evolutions. It sits at the top of her head with what looks to be a pink mushroom on top of it, and pink gems. It is theorized like the others it is a fruit, however no one has been able to get close enough to actually prove this.Below their crown sits a full head of long blonde hair that is often pulled back naturally in what looks to be a ponytail. Their faces seemed to be very similar to Pechesel, however they have a much more orange tint to their faces, but have matching blue earrings. They have black dress like bodies, that have skirts made of flower petals that bloom around their waists, however their long petals are nicely spaced out which enables them to move very freely. Of the 5 flowers, Draqueen has the largest stature naturally.
Behavior: Draqueen are much different from her sister evolutions. They are often fairly rash, loud, and jaded. They are known to be fairly jealous of others, especially those more beautiful than them. Through the evolution process they seem to lose almost all their qualities as a Toadowii and cease to be friendly and helpful. Of the flowers, they are by far the rarest to be seen and even rarer to be trained. When caught, they're often very stubborn and can be lazy. But once their respect and loyalty is earned, they will know no bounds to aid their trainer.
Pokedex Entry: Draqueen's sweet and tropical scent is very deceiving how these Pokemon truly are.. Draqueen are very territorial and have been known to battle anyone that ventures into their territory.
Evolution: Draqueen doesn't evolve
Type Effectiveness: Weak to: Flying, Poison, Rock Resistant to: [1/2] Steel, Electric, Fairy [1/4] Grass Affected Normally by: Normal, Fighting, Ground, Bug, Ghost, Fire, Water, Psychic, Ice, Dragon, Dark
Moveset: Leveling Up: STARTER Roar- Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) STARTER Mean Look- Prevents escape/switching STARTER Pound- 40 STARTER Flame Charge- 40 | Raises user's speed by one stage 4 Torment- Prevents successive use of a move twice in a row 8 Magical Leaf- 50 | Never misses 11 Will-O-Wisp- Inflicts burn 9/10 chance 15 Instruct- Target uses last move again 18 Smokescreen- Lowers target's accuracy by two stages 22 Glare - Paralyzes opponent 26 Trop Kick- 70 | Lowers target's attack by one stage 28 Fire Spin- 35 | 1/8th target's max HP per turn for 4-5 turns after the first turn 31 Dragon Tail- 60 | Forces opponent to swap Pokemon, ends wild Pokemon encounters. Fails with Suction Cups, Ingrain, or Substitute, will not end wild battle if opponent is a higher level 31 Snap Trap- 35 | Prevents switching or escape for five turns 35 Revenge- 50 | Damage doubled if user has received damage from target in same turn 40 Royal 1-Up- 70 | Duel typing attack. Secondary effect based off of type of user. 44 Petal Dance- 100 | 2-3 turns then user is confused 49 Burn Up- 120 | After using this attack, pure fire types will no longer be fire type for remainder of battle, dual fire types will become one type 53 Leaf Storm- 120 | Lowers user's special attack by two stages
HM HM01 Cut HM04 Strength
TMs TM 003 Fire Punch TM 006 Frustration TM 009 Giga Impact TM 010 Magical Leaf TM 011 Solar Beam TM 013 Fire Spin TM 016 Screech TM 021 Rest TM 025 Protect TM 028 Giga Drain TM 029 Charm TM 031 Attract TM 034 Sunny Day TM 039 Facade TM 057 Payback TM 063 Drain Punch TM 076 Round TM 079 Retaliate TM 088 Grassy Terrain TM 097 Brutal Swing TM 098 Stomping Tantrum TM 099 Breaking Swipe TM 101 Body Slam TM 102 Flamethrower TM 104 Return TM 111 Psychic TM 121 Reversal TM 137 Taunt TM 142 Hyper Voice TM 143 Overheat TM 148 Bulk Up TM 165 Energy Ball TM 168 Nasty Plot TM 177 Grass Knot TM 190 Play Rough
Tutor Moves: Wild Charge Burning Jealousy Heat Crash Punishment Throat Chop Wood Hammer Counter Final Gambit Jump Kick Revenge Wake Up Slap Heart Stamp Perish Song Trump Card Grassy Glide
Egg Moves: Royal 1Up- Special attack, it's type is dependent on the Pokemon because of this, it is a duel type attack. It's secondary effect is dependent on the type it will be; Grass Type: Raises Special Attack Psychic Type: 3/10 chance of causing Confusion Fighting Type: 3/10 chance of flinching Fairy Type: Heals user half of the damage dealt Normal Type: Causes opponent to become Normal Type Fire Type: Causes the opponent to be trapped in battle until either Draqueen or they faint. Any Other Type: No effect. The sprite appearances are from and inspired by @dearestantonie’s Nintendo line on Instagram. The sprites were created by me for Toadowii, Pechesel, Dauntea (edited by Mocha), Rosaflur, and Draqueen. Polleen was created by Mocha
|
|
Jan 17, 2017 11:58:50 GMT -7
|
Post by rooker on Jan 1, 2022 1:32:37 GMT -7
Level 5 (f) Malikat for Dana
vOPgiZ0Q60-204 162 EXP for...Dana60-204
|
|
Sept 21, 2021 14:51:45 GMT -7
|
Post by sharkeep on Jan 1, 2022 7:02:41 GMT -7
Species Name: Calceta {"Click there"} Species name origin: Calf + Cetacean Types: Water Abilities: Thick Fat / Hustle (Hidden) Height: 7'07" Weight: 412 lbs Gender Ratio: 30% Male, 70% Female Egg Groups: Undiscovered (Baby Pokemon) Shiny:Physiology:Gender differences: None observed. Behavior: Curious, docile and a little shy. Young Calcetas stay very close to their mothers and other experienced, trusted members of the pod until they can hunt for themself. With age they become more adventure-seeking and are trying to wander off to see the world, which might lead them to be targeted by larger Pokemons and poachers. History: Recently discovered, those Pokemons were falsely believed to be related to Wailmer line. But their evolutions were soon enough discovered, as well as their lifestyle of creating tight-knit herds. Pokedex Entry: Wrongly believed to be Wailmer's cousin, Calceta's sustained fat allows it to survive even in the coldest waters. They are always fiercely protected by their families, and no human is foolish enough to harm even one of them. Finding one alone is a rarity, but they tend getting washed up on beaches. Evolution: Calceta evolves into Orchaos after leveling up knowing Brutal Swing. Type Effectiveness:Weak to:[x2] Electric, Grass Resistant to:[x1/2] Steel, Water, Fire, Ice (if the ability is Hustle) [x1/4] Fire, Ice (if the ability is Thick Fat) [x0] - Affected formally by:[x1] Normal, Fighting, Flying, Poison, Ground, Rock, Ghost, Psychic, Dragon, Dark, Fairy Moveset:Leveling Up:[1] Splash[1] Defense Curl[1] Tackle[5] Aqua Jet[8] Bite[12] Headbutt [14] Brine[16] Ice Fang[20] Brutal Swing[24] Aqua Tail[29] BounceHMHM03 SurfHM07 Rock SmashTMsTM006 FrustrationTM016 ScreechTM021 RestTM025 ProtectTM033 Rain DanceTM036 WhirlpoolTM039 FacadeTM076 RoundTM084 Tail SlapTM097 Brutal SwingTM100 Swords DanceTM101 Body SlamTM104 ReturnTM105 Ice BeamTM106 BlizzardTM148 Bulk UpTM184 ScaldTutor Moves:Flip TurnWater PulseWater PledgeAqua TailIcy WindBounceSuper FangEgg Moves:Hydro PumpAncient PowerBelchPursuit Species Name: Orchaos {"Click there"} Species name origin: Orca + Chaos Types: Water/Dark Abilities: Swift Swim / Strong Jaw (Hidden) Height: 14'6'' Weight: 902.1 lbs Gender Ratio: 30% Male, 70% Female Egg Groups: Water 2 Shiny:Physiology:Gender differences: Females have longer horn on their foreheads. Behavior: Evolution turns once docile and curious Calcetas into reckless and hotheaded Orchaos'. They will fight tooth and nail to establish their place in hierarchy, but they won't actively attack or harm humans - for them, people are far below in them and they don't see them as a threat.. unless provoked. History: Growing up process hits those Pokemons hard, as they turn from sweet, chubby Calcets into hotheaded, bulky Orchaos'. Buzzing with unrestrained energy, those Pokemons are known for picking up fights with other marine denizens, namely Sharpedos - and due to their size, they emerge victorious most of the time. When they grew too restless, they are even willing to leave their birth pod - but they don't stay loners for too long, until they find a proper mate to make new herd, or join a different one once they mature and cool down. Pokedex Entry: Even the most experienced Sharpedos avoid places where Orchaos lurks. Those fierce and reckless Pokemons have remarkable memory, and posing a danger to one or their pod is a grave mistake. Evolution: Orchaos evolves into Demorcinus at level 45. Type Effectiveness:Weak to:[x2] Fighting, Bug, Grass, Electric, Fairy Resistant to:[x1/2] Ghost, Steel, Fire, Water, Ice, Dark [x1/4] - [x0] Psychic Affected formally by:[x1] Normal, Flying, Poison, Ground, Rock, Dragon Moveset:Leveling Up:[1] Brutal Swing[1] Crunch[1] Aqua Jet[Evo] Crunch[14] Ice Fang[22] Poison Fang[26] Aqua Tail[28] Drill Run[30] Bounce[37] Muddy Water[40] Iron Head[45] Liquidation[50] Foul PlayHMHM03 SurfHM04 StrengthHM05 WaterfallHM06 DiveHM07 Rock SmashTMsTM006 FrustrationTM016 ScreechTM021 RestTM025 ProtectTM033 Rain DanceTM036 WhirlpoolTM039 FacadeTM057 PaybackTM076 RoundTM079 RetaliateTM084 Tail SlapTM085 SnarlTM097 Brutal SwingTM100 Swords DanceTM101 Body SlamTM104 ReturnTM105 Ice BeamTM106 BlizzardTM137 TauntTM148 Bulk UpTM184 ScaldTM197 Psychic FangsTutor Moves:Water PledgeAqua TailLiquidationBounceSuper FangZen HeadbuttDark PulseFoul PlayLash OutIron TailEgg Moves:Hydro PumpAncient PowerBelchPursuit Species Name: Demorcinus {"Click there"} Species name origin: Demon + Orcinus orca Types: Water/Dark Abilities: Huge Power / Sheer Force (Hidden) Height: 26'3'' Weight: 1200.3 lbs Gender Ratio: 30% Male, 70% Female Egg Groups: Water 2 Shiny:Physiology:Gender differences: Females have longer horn on their foreheads. Behavior: Loyal to a fault, very social, always puts their pod on top and their main priority is keeping them safe. At one hand they can be gentle giants, but on another, they are known for being merciless and brutal hunters, who will stop at nothing to have revenge on those who wronged them or their family. History: Due to their nature of living in really cold climates and straying away from humans, those Pokemons were discovered recently. Their sheer size is being topped only by Wailord, but they appear to be far heavier and dangerous-looking. Due to the pods being led by the oldest matriarch, scientists for the longest believed that, like Salandits, only females are able to evolve - which was soon enough proved false, when they found Demorcinus' with shorter horns. Pokedex Entry: Despite their imposing look and rumors, those gargantuan Pokemons are docile and avoid interactions with humans whenever they can. Pose a danger to their youth or close ones, however, and you will be faced with a wrath of restless and merciless Demorcinus. Pokemons with incredible memory and stamina, and remarkable hunting techniques, being able to hunt down even the biggest Wailords - but most pods prefer hunting regular Seels and Spheals. Evolution: Demorcinus doesn't evolve. Type Effectiveness:Weak to:[x2] Fighting, Bug, Grass, Electric, Fairy Resistant to:[x1/2] Ghost, Steel, Fire, Water, Ice, Dark [x1/4] - [x0] Psychic Affected formally by:[x1] Normal, Flying, Poison, Ground, Rock, Dragon Moveset:Leveling Up:[1] Drill Run[1] Soak[1] Dive[1] Heavy Slam[Evo] Backfin Flip - Water type. Physical. 100 BP, hits everyone on the field (foes and allies). Have 3/10 chance of making targets flinch upon hitting. User's Defense and Special Defense are lowered by two stages, and is unable to move next turn. [16] Poison Fang[26] Ice Fang[29] Aqua Tail[40] Dark Pulse[44] Iron Head[50] Water Spout[53] Foul Play[59] Horn Drill[65] Double-Edge[70] Play Rough[76] Superpower[81] MegahornHMHM03 SurfHM04 StrengthHM05 WaterfallHM06 DiveHM07 Rock SmashTMsTM006 FrustrationTM008 Hyper BeamTM009 Giga ImpactTM016 ScreechTM021 RestTM025 ProtectTM033 Rain DanceTM036 WhirlpoolTM039 FacadeTM051 Icicle SpearTM057 PaybackTM076 RoundTM079 RetaliateTM084 Tail SlapTM085 SnarlTM096 Smart StrikeTM097 Brutal SwingTM100 Swords DanceTM101 Body SlamTM104 ReturnTM105 Ice BeamTM106 BlizzardTM137 TauntTM148 Bulk UpTM184 ScaldTM197 Psychic FangsTutor Moves:LiquidationHydro CannonFoul PlayLash OutIron TailOutrageSuperpowerEgg Moves:Hydro PumpAncient PowerBelchPursuit General Pokemon Info:- Those Pokemons form and live in pods, under the command of the oldest and most experienced female Demorcinus, called a matriarch. Pods can be form only by matriarchs, and vast majority of its members are her descendants. It's common for Orchaos' to leave their birth pod to find a mate in different place or, in case of females only, make their own pod - due to their highly social nature, they very rarely stay for a long time as loners. Due to them being tight knit and fiercely protective of Calcetas, humans have extreme difficulty at finding and catching one - no one should risk enraging a pod. - In the wild, their diet mostly consist of Seels and Spheals, sometimes extending it to their evolved forms. Some pods are also known from hunting Popplios, Oshawotts, Piplups, Eiscues, Cramorants and Wingulls (and their evolutionary lines). Only big groups hunt Wailords and their youth, some even go as much as hunting lone Sharpedos and Carvanhas (but only in dire situations). They can consume regular Pokemon food provided by humans, but they must be full of proteins and nutriments, to keep them at healthy level of fat. - The only way to encounter Calceta alone is when one actually washes up on a beach and a shore - most pods are taught this way of self-stranding to hunt Seels and Spheals. Young, inexperienced members can get however stuck on the shore, unable to return. Assimilating one into trainer's Pokemon team might be hard at first, but it depends on the Pokemon's age. After some time, they start viewing the team as their 'pod' and as a result, either follow the most experienced female in the team (when there is none, then their trainer, regardless of gender) or self-proclaim themself as the matriarch. Trainer should stricter with the Pokemon once it evolves into Orchaos, or it will leave to either join a new pod or make one. Overall, like in normal pod, they are fiercely loyal and will do everything to protect their teammates from danger. - They generally avoid interacting with humans and they don't attack them unless provoked. But their size, look and mercilessness in hunting, they gained poor reputation. They also prefer living in colder environments, but it's noted that they can be found in nearly all big bodies of water, near every region. - They don't have gills and they can't spend too much time underwater - they do need to resurface once a while to breathe. But they can use attacks like Dive, Whirlpool and Waterfall with no problem. - When used in battle on landlocked place.. stuff happens. Does it float? Does it just lie on the ground but is able to move freely? Who knows! Think like of using a Wailord inside a gym or Feebas on a desert. Pokemons are majestic and very functional with clear information and all.
|
|
cynda1
Novice Trainer
Posts: 34
Jan 9, 2022 16:46:42 GMT -7
|
Post by cynda1 on Jan 11, 2022 14:27:51 GMT -7
Level 5 (F) White Pon for Ella-Mae.
7bWQ47RZ60-204 EXP for Ella-Mae.60-204
|
|
Jun 18, 2015 22:50:11 GMT -7
|
Post by White Prince Of Wonderland on Jan 11, 2022 16:51:21 GMT -7
Level 5 (F) White Pon for Ella-Mae.
7bWQ47RZ60-204 EXP for Ella-Mae. Hello! Just chiming in, you’re more than welcome to claim a Pon. But just going forward in regards to claiming fakemon, you do have to ask permission from the maker of that fakemon. For Pon that is me, and I would be more than honored if you would train a lil Pon (:
|
|
cynda1
Novice Trainer
Posts: 34
Jan 9, 2022 16:46:42 GMT -7
|
Post by cynda1 on Jan 11, 2022 17:20:25 GMT -7
Oh, sorry about that! I was confused by the rules, and thought that only applied to the new ones being made. But yeah, I love that whole Pon concept, they're so cute and cool! Thanks for letting Ella have one! :3
|
|
Feb 1, 2016 22:09:39 GMT -7
|
Post by gravity_resistant on Jan 11, 2022 17:25:08 GMT -7
i9CUaLOv60-204To Kira Everyone's fakemons look amazing and so creative! I'll be creating one soon, after I get back into posting a little bit. 60-204
|
|
Jun 18, 2015 22:50:11 GMT -7
|
Post by White Prince Of Wonderland on Jan 11, 2022 20:46:45 GMT -7
Oh, sorry about that! I was confused by the rules, and thought that only applied to the new ones being made. But yeah, I love that whole Pon concept, they're so cute and cool! Thanks for letting Ella have one! :3 It can get a bit confusing, but it’s no problem! I’m eager to see what you’ll do with my little baby. And thank you I appreciate it! ^.^ i9CUaLOv60-204To Kira Everyone's fakemons look amazing and so creative! I'll be creating one soon, after I get back into posting a little bit. :) Hello! Just a little reminder, you can either collect the Exp, or create a fakemon but not both unfortunately. I hope you choose to make a fakemon because I’d love to see what you’d make.
|
|
May 15, 2018 23:08:46 GMT -7
|
Post by Elfy on Feb 20, 2022 12:34:28 GMT -7
{Astretus} Name:Astretus Type:Fairy/Flying Species:Sky Whale Pokemon Abilities:Magic Guard, Huge Power Hidden Ability: Friend Guard Height:65 feet long Weight:1500 lbs Physical Description:Several lights can be found across Astretus' body. They glow brightly before fading and seeming to appear elsewhere on the whale seconds later. These lights will shine even brighter if the Astretus is happy. Astretus' fins slowly move up and down as it drifts through the sky. While most Astertus are blue and purple, there have been reports of red Astretus. Shiny:Pokedex Entry: These friendly giants will drift aimlessly until something catches their attention. They've been found across several regions due to how far they travel following different things. Habitat: High up in the sky. They are rarely seen near the surface. Diet: Astretus absorbs sunlight to sustain itself but it will happily eat any treats given to it by a trainer. They favor sweet foods. Behavior:Astretus are incredibly friendly Pokemon that enjoy taking care of others. They are always happy to see any Pokemon or trainers they happen to run into. If they notice anything out flying late at night or during a storm, they will let them rest on their back until it's safe for them to be flying again. Everything is a friend unless it's openly hostile to the Astretus. Astretus believe that anything smaller than them is cute and needs to be protected. Despite its friendly nature, most Astretus are found alone. As they drift through the clouds another Pokemon, a pretty cloud, or a passing plane might catch their attention. Astretus will begin to follow whatever caught its attention. The sky whale will continue to drift in the direction the thing had been going in until it finds something else to amuse it. Some Astretus stick their tongues out to "blep". Nobody knows why. History:Astretus can be found in the skies of almost every region. Given their outgoing nature, Astretus' relationships with humans and other Pokemon are mostly positive. Though they feel the need to treat everything they encounter as a friend, studying these Pokemon has proven to be somewhat difficult. Astretus are unintentionally elusive due to their need to follow anything that happens to interest them. An Astretus may revisit a location it had previously been in for the sake of seeing something it befriended there again. Evolution:None Type Effectiveness:Weak To: - Electric x2 - Ice x2 - Poison x2 - Rock x2 - Steel x2 Resistant To - Grass x0.5 - Dark x0.5 - Fighting x0.25 - Bug x0.25 Immune To: - Ground - Dragon Moveset:Leveling:Start - Fairy Wind - 40 Start - Life Dew - Heals user and allies by 1/4th max HP Start - Defense Curl - Raises user's defense by one stage Lv. 5 - Sing- Puts opponent to sleep 7/10 chance Lv. 12 - Lick - 30 | 3/10 chance of paralysis Lv. 20 - Moonlight - Restores 1/2 max HP Lv. 24 - Cosmic Power - Raises user's defense and special defense by one stage Lv. 28 - Stored Power- 20 | +20 for every positive stat change Lv. 35 - Moonblast - 90 | Lowers opponent's special attack by one stage Lv. 40 - Mirror Move - Copies last move in battle Lv. 43 - Star Crash - 20 | +20 for every conscious allied Pokemon Lv. 45 - Play Rough - 90 | Lowers opponent's attack by one stage Lv. 50 - Hurricane - 100 | 3/10 chance of confusion, deals double damage to targets in Fly, Sky Drop, and Bounce Lv. 55 - Healing Wish - User faints upon use, next Pokemon sent out has HP fully restored and status ailment cured TMs:TM 017 Light Screen TM 018 Reflect TM 019 Safeguard TM 046 Weather Ball TM 117 Amnesia TM 126 Endure TM 009 Giga Impact TM 192 Dazzling Gleam TM 011 Solar Beam TM 008 Hyper Beam TM 078 Acrobatics TM 025 Protect HMs:Fly Defog Strength Flash Tutor Moves:Metronome Helping Hand Heal Bell Bounce Egg Moves:Baton Pass Defog Mist Misty Terrain Encore Perish Song Custom Attack: (Fairy Type) Star Crash - 20 | +20 for every conscious allied Pokemon Breeding Information:Gender Ratio: 50% Female, 50% Male Egg Group: Can only breed with other Astretus and Ditto
|
|
Jun 18, 2015 10:24:47 GMT -7
|
Post by Elemental Paradisity on Mar 28, 2022 20:18:50 GMT -7
Name:Amphitarce (Amp-fit-arce; Amphiptere+Dunsparce) Base sprite from Pokemon Uranium fan game, sprite edits by Prince{Amphitarce Information (Click)}Type: Normal/Dragon
Species: The Winged Snake Pokemon
Ability: Serene Grace, Shed Skin | Adaptability
Length: (From muzzle to tail tip) 43'7"
Wingspan: (From tip to tip, including across the shoulders) 70'2"
Height: (From ground to top of head standing) 20'2"
Weight: 591.3 lbs.
Physiology: Amphitarce are large flying Amphitere based Pokemon. They grow significantly in size upon achieving evolution from their base form as Dunsparce, their bodies becoming incredibly long to rival that of a Gyarados. Their silhouette is thin over all, their bodies slender and long, and many of their features are still very much recognizable from their prior stage. Their heads have become more rounded and defined, but still maintain the bright blue circles that surround their closed, cream colored eyelids. They have a set of long whiskers that protrude from either side of their jowls, and their mouth has become more prominent and larger. They have no outlying ears, or other defining features like horns or spikes, but they do have a pair of elongated feathers that sit on either side of their temples. These feathers are their way of interacting and understanding their immediate surroundings, and they will twitch and move with an Amphitarce surveying things around them. They are incredibly soft to the touch, each barb as fine and smooth as a single hair, but Amphitarce are incredibly sensitive of their feathered appendages, it would be considered a privilege to be able to touch them. Now that Amphitarce has achieved its full draconic potential, it is capable of full flight with the set of wings that have grown in comparison to its base stage. Their wings are feathered, start at the junction of their neck and shoulders, and have two joints of folding at the shoulders much akin to an average bird wing. What Amphitarce are known for is their X wing pattern, where they actually have two pairs of wings that fold into each other that can function as one full pair, or two separate pairs of wings. From their shoulders, and down, Amphitarce do have one pair of forelegs, with claws that protrude at each toe and a dew claw on the heel for getting a better grip on something it might be trying to hold, and then the rest of its body is completely smooth with no other protrusions, wings, legs, or otherwise. The drill at the end of their tail has grown out a bit, but is still functional should they need to dig out a tunnel, ending their elongated and almost serpentine figure.
Gender Differences: The only difference between male and female Amphitarce are the feathered appendages on their temples, females will have shorter feathers on their heads
Shiny: Shiny Amphitarce have been seen to still maintain the bright pink in contrast to the blue of normal Dunsparce, and instead of rainbow colored stripes along their back, they have a muted gray color.
Special Abilities: In achieving evolution, an Amphitarce's natural inclination and instinct for flight comes back to it as it ascends into the sky. Their X-wing beats up and down in sync and can come close together to appear as one main pair of wings. This structure allows for extremely tight turns and maneuvers and gives them the capability to demonstrate accurate flight techniques such as navigating through narrow or complicated spaces, or hovering and even resting in mid-air. It's eyes still do not open, despite leaving the darkness of dirt and tunnels behind, but that does not mean that it is hindered. Amphitarce never get lost in flight, they can navigate through the skies by the smell of the air around it. Along with taking on the draconic power, their sense of smell is not the only sense that has been heightened that much more, their sense of hearing and their general sense of self is incredibly intune with what's happening around them. The feathers on each side of their head assist with this greatly, being so sensitive that they can feel the slightest vibrations of movement around them. If these feathers are damaged or otherwise, they do not grow back, so Amphitarce are generally very sensitive about the feathers on their heads.
Behavior: Due to their very innate nature as a Dunsparce of avoiding detection and fleeing at the first chance they get, digging themselves into the grounds and hiding in their maze-like tunnels, Amphitarce still have some of those skittish tendencies and over all still think of themselves as vulnerable. They don't always realize or understand that their size is imposing upon evolution, and therefore they should not act as prey to the things around them, nor do they tend to understand their full power, or that they're really that powerful at all. Amphitarce are generally non confrontational, and will still try to hide if a situation or encounter renders them scared or intimidated. They can come out of their shells and come to understand more of how they can interact with the world, but they themselves are so far and few between as a species, it can take a while for a single Amphitarce to build that confidence. Having the opportunity the grow into their wings and understand their true potential, Amphitarce are incredibly formidable and can come to be great protectors from their past of hiding and protecting themselves, and just want to have a place in the world around them.
Habitat: It is unknown what the natural habitat of an Amphitarce is, as they are known to still drill tunnels into caves or mountains, but can also glide and even rest in the air to stay out of sight. Should an Amphitarce be seen, it is almost always in a far away place, secluded and distant from humanity or other large Pokemon populations in general, and if one is spotted, it is quick to disappear out of sight.
Origin: It has been theorized by scientists for decades that Dunsparce in an ancient point in their existence were capable of true flight given that they can float and flutter a bit with the small wings on their backs, despite being almost exclusively subterranean. While it has never been proven or studied on how Dunsparce are capable of evolution, the few studies that have been conducted in regards to Amphitarce are close enough that scientists do believe that it is evolved from Dunsparce. At this point, it is unknown weather Amphitarce as a species are so elusive and secluded that they don't appear regularly enough to be studied, or if because of a Dunsparce's timid and otherwise immobile existence that they do not regularly achieve evolution for there to be a steady population of Amphitarce.
Pokedex: Believed to be an ancient species, if an Amphitarce is seen, it is said that they have the longevity of natural born dragons, and thus have very long life spans to be seen today
Evolution: Dunsparce will evolve into Amphitarce while knowing Ancient Power, and leveling up with a Dragon Feather in Mt. Coronet Dragon Feather- Takes 30 posts to obtain in Rota, Ruins of Alph, Sky Pillar, Celestic Town, Dragon Spiral Tower, or KoniKoni City
Type Effectiveness: Weak To: - Ice x2 | - Fighting x2 - Dragon x2 | - Fairy x2 Resistant To: - Fire x.5 | - Water x.5 - Electric x.5 | - Grass x.5 Immune To: - Ghost x0 Affected Normally By: - Normal | - Poison - Ground | - Flying - Psychic | - Bug - Rock | - Dark - Steel
Learnset: Leveling: Start- Flail Start- Defense Curl Start- Twister Start- Echoed Voice Lv. 4- Glare Lv. 8- Screech Lv. 12- Ancient Power Lv. 16- Safeguard Lv. 18- Swift Lv. 20- Dragon Breath Lv. 24- Drill Run Lv. 28- Yawn Lv. 32- Body Slam Lv. 36- Take Down Lv. 40- Roost Lv. 42- *Dragon Sense Lv. 44- Dragon Pulse Lv. 48- Coil Lv. 52- Hyper Voice Lv. 56- Dragon Rush
TMs: TM #008 Hyper Beam TM #011 Solar Beam TM #014 Thunder Wave TM #015 Dig TM #016 Screech TM #017 Light Screen TM #018 Reflect TM #021 Rest TM #022 Rock Slide TM #024 Snore TM #025 Protect TM #031 Attract TM #033 Rain Dance TM #034 Sunny Day TM #041 Helping Hand TM #048 Rock Tomb TM #076 Round TM #077 Hex TM #079 Retaliate TM #081 Bulldoze TM #095 Air Slash TM #098 Stomping Tantrum TM #099 Breaking Swipe TM #102 Flamethrower TM #105 Ice Beam TM #106 Blizzard TM #108 Thunderbolt TM #109 Thunder TM #110 Earthquake TM #112 Agility TM #115 Fire Blast TM #117 Amnesia TM #120 Substitute TM #127 Sleep Talk TM #129 Baton Pass TM #131 Iron Tail TM #133 Shadow Ball TM #147 Dragon Claw TM #149 Calm Mind TM #152 Gyro Ball TM #157 Poison Jab TM #164 Focus Blast TM #165 Energy Ball TM #169 Zen Headbutt TM #176 Stealth Rock TM #182 Stored Power TM #186 Wild Charge TM #189 Hurricane
HMs: HM 02 Fly HM 03 Surf HM 04 Strength HM 06 Defog
Egg Moves: Astonish Bite Curse Headbutt Magic Coat Aqua Tail Last Resort Ancient Power Snore Agility Hex
Tutor Moves: Terrain Pulse Dual Wingbeat Skitter Smack Scale Shot Zap Cannon Toxic Steel Wing Dragon Dance Draco Meteor
*Dragon Sense- Dragon type status attack that can only hit one target at a time. Adds Dragon Type to the opponent Pokemon until they are fainted or have been switched from battle
|
|
May 31, 2017 17:13:41 GMT -7
|
Post by Skylar Soren on Apr 19, 2022 9:58:21 GMT -7
Species Name: Velkhana Type(s): Ice/Dragon Ability(ies): Ice Scales, Refrigerate HA: Slush Rush Pokedex Entry: A dragon Pokémon with the power to freeze all in its path. According to legend, it can control the cold, and use its freezing breath to conjure massive spires of ice out of nowhere. Moveset: —Learnset— 1: Powder Snow 1: Tail Whip 5: Powder Snow 10: Dragon Breath 15: Icy Wind 20: Light Screen 25: Dual Chop 30: Ice Beam 35: Dragon Dance 40: Mirror Coat 45: Hail 47: Aurora Veil 50: Dragon Pulse 55: Diamond Wave 60: Shell Smash 65: Hyper Beam 70: Recover 75: Sheer Cold Diamond Wave- The user unleashes a icy breath towards the ground, frosting and making the ground beneath the target slippery, this causes a circle of small ice pillars to form around the icy stream being the point of origin. The user then lands in the ice pillar circle, then using the immense build up of ice deposited into the ground, unleashing a wave of icy pillars expanding out towards its target. One by one the rows of icy pillars explode creating a wave like motion. This attack can inflict Flinching and may leave the target Frozen. Power: 120 Accuracy: 90 PP: 5 (Max 8) 20% chance to Flinch 10% chance to Freeze
|
|
Jun 29, 2020 11:01:41 GMT -7
|
Post by buggygardener on Apr 20, 2022 9:19:40 GMT -7
|
|
Apr 17, 2022 8:01:10 GMT -7
|
Post by ninestarryskies on Apr 21, 2022 18:24:43 GMT -7
Made these guys initially for my own region, so technically they're Cosmarian rather than the names I gave them here. They are Fairy/Flying and based in order on nicobar pigeons, Victoria crowned pigeons, and peafowl.
Alolan Pidove and its evolutions occurred when a migratory group of Pidove was knocked off-course by a raging tropical storm. These birds settled on Alola and spread out, becoming nearly as common as the local Rattata variant and changing over time into what you see today. They nest high enough in trees that predators leave them alone, allowing the Pidove line to, over time, develop bright, shining feathers and gaining the Fairy type to replace Normal. With the right trainer, an Alolan Unfezant can be a formidable opponent, but they are difficult to train properly due to their vanity and ego. Once you've gained the loyalty of one, however, it will follow you for life.
{(Click)}Species Name: Alolan Pidove Type(s) Fairy/Flying Abilities: Super Luck or Pixilate Pokedex Entry: Pidove in a tropical setting that didn't need to protect themselves from as many predatory Pokemon changed into these beautiful birds. They are vain and can be quite snooty. Level-Up Moves 00 - Gust 00 - Leer 04 - Attract 08 - Quick Attack 12 - Baby-Doll Eyes 16 - Disarming Voice 20 - Sweet Kiss 24 - Feather Dance 28 - Protect 32 - Air Slash 36 - Moonlight 40 - Tailwind 44 - Moonblast
TM List:
HM01 Cut HM06 Defog TM010 Magical Leaf TM021 Rest TM024 Snore TM025 Protect TM030 Steel Wing TM031 Attract TM033 Rain Dance TM039 Facade TM040 Swift TM056 U-Turn TM076 Round TM089 Misty Terrain TM095 Air Slash TM112 Agility TM113 Focus Energy TM120 Substitute TM126 Endure TM127 Sleep Talk TM135 Uproar TM137 Taunt TM169 Zen Headbutt TM185 Work Up TM189 Hurricane
Egg Moves:
Hypnosis Wish Recover Play Rough Aromatic Mist Sweet Kiss
Evolves into Alolan Tranquill at level 21
{(Click)}Species Name: Alolan Tranquill Type(s) Fairy/Flying Ability(ies) Super Luck or Pixilate
Pokedex Entry: These Tranquill are extremely vain creatures that tend to themselves and their mates diligently. Level-Up Moves 00 - Gust 00 - Leer 00 - Attract 12 - Quick Attack 16 - Baby-Doll Eyes 20 - Disarming Voice 24 - Sweet Kiss 28 - Feather Dance 32 - Protect 36 - Air Slash 40 - Moonlight 44 - Tailwind 48 - Moonblast
TM List:
HM01 Cut HM06 Defog TM010 Magical Leaf TM021 Rest TM024 Snore TM025 Protect TM030 Steel Wing TM031 Attract TM033 Rain Dance TM039 Facade TM040 Swift TM056 U-Turn TM076 Round TM089 Misty Terrain TM095 Air Slash TM112 Agility TM113 Focus Energy TM120 Substitute TM126 Endure TM127 Sleep Talk TM135 Uproar TM137 Taunt TM169 Zen Headbutt TM185 Work Up TM189 Hurricane
Egg Moves:
Hypnosis Wish Recover Play Rough Aromatic Mist Sweet Kiss
Evolves into Alolan Unfezant at level 32
{(Click)}Species Name: Alolan Unfezant Type(s) Fairy/Flying Ability(ies) Super Luck or Pixilate
Pokedex Entry: Female Unfezant are fiercely protective and can be easily provoked to fight. Males mostly like to show off. Level-Up Moves 00 - Swords Dance 00 - Gust 00 - Leer 00 - Attract 00 - Quick Attack 20 - Baby-Doll Eyes 24 - Disarming Voice 28 - Sweet Kiss 32 - Feather Dance 36 - Protect 40 - Air Slash 44 - Moonlight 48 - Tailwind 52 - Moonblast TM List:
HM01 Cut HM06 Defog TM010 Magical Leaf TM021 Rest TM024 Snore TM025 Protect TM030 Steel Wing TM031 Attract TM033 Rain Dance TM039 Facade TM040 Swift TM056 U-Turn TM076 Round TM089 Misty Terrain TM095 Air Slash TM112 Agility TM113 Focus Energy TM120 Substitute TM126 Endure TM127 Sleep Talk TM135 Uproar TM137 Taunt TM169 Zen Headbutt TM185 Work Up TM189 Hurricane
Egg Moves:
Hypnosis Wish Recover Play Rough Aromatic Mist Sweet Kiss
|
|